Aliens: Colonial Marines

Discussion of LRR's weekly mockery of video game cutscenes.
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Kathleen
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Aliens: Colonial Marines

Postby Kathleen » 03 Jun 2013, 09:43

This week we learn how to avoid danger by ignoring distress calls.
HOLY SHIT GUYS! BEARS!
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Ptangmatik
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Re: Aliens: Colonial Marines

Postby Ptangmatik » 03 Jun 2013, 11:10

I hope you bought a physical copy of this so that you can now burn it in effigy to release the demons.

Excellent as always!
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Graham
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Re: Aliens: Colonial Marines

Postby Graham » 03 Jun 2013, 11:51

We did a 2-hour Let's Play of it at a local con... it was hilarious.
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Bebop Man
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Re: Aliens: Colonial Marines

Postby Bebop Man » 03 Jun 2013, 12:18

Nice to see Lance Henriksen keeps cashing in on Bishop.
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CancerBottle
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Re: Aliens: Colonial Marines

Postby CancerBottle » 03 Jun 2013, 17:19

Great The Prisoner reference!
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tamaness
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Re: Aliens: Colonial Marines

Postby tamaness » 03 Jun 2013, 22:06

why was there rolling static in that transmission at the beginning!? Is the guy broadcasting on analogue UHF?
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Re: Aliens: Colonial Marines

Postby empath » 04 Jun 2013, 07:55

Hey, that's the only transmission format for deep space communication they had back in "indeterminate future(1986)"!
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Utilitarian
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Re: Aliens: Colonial Marines

Postby Utilitarian » 04 Jun 2013, 08:15

Man, how DO I door?
Look at the cards. LOOK AT THE CARDS!
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Bebop Man
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Re: Aliens: Colonial Marines

Postby Bebop Man » 04 Jun 2013, 11:29

Sheer willpower, apparently.
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Dominic Appleguard
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Re: Aliens: Colonial Marines

Postby Dominic Appleguard » 04 Jun 2013, 21:17

I like to think that in this game (as in others where you can't see the door being pushed or manipulated in any way, like Half Life 2), the protagonist is opening the door with his dick.

Which is why there are so few female leads in shooters.

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