XBox On Point

Talk about LRR's gaming news show on PATV.
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Kathleen
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XBox On Point

Postby Kathleen » 17 Jun 2013, 11:13

Underwhelmed by the Xbox One. Here's a few reasons why.
HOLY SHIT GUYS! BEARS!
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Geoff_B » 17 Jun 2013, 13:06

On Point is now officially my vfavourite part of Checkpoint :D Also, yeah Bayonetta does look a lot like you... something you're not telling us...? :D
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Lumar » 17 Jun 2013, 13:35

was it just me or did anyone else hear a thump sound after the opening just before the first story?
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Ptangmatik » 17 Jun 2013, 13:36

Lumar wrote:was it just me or did anyone else hear a thump sound after the opening just before the first story?


It's just you. Maybe there's a problem with your speakers?

(shhh! You heard nothing)
Geoff_B wrote: ... Even for here, that was weird.
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Sky_rider19 » 17 Jun 2013, 13:36

I heard it too Lumar, you aren't hearing things outside of your video.

And I agree completely! Microsoft has to get their act together if they want a chance against Sony and Nintendo!
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby CaptainSpam » 17 Jun 2013, 16:23

When I *THUMP* gameplay footage of Garden Warfare, that was roughly my reaction, too. Or, more specifically, I thought to myself, "This does look pretty neat, and I'll probably at least give it a shot, but it's sort of clear that EA doesn't have the slightest clue what to do with Popcap now that they've had a couple years to really, REALLY think about it".

I mean, I thought the correct answer would've been "just keep giving them money and let them do what they were doing", but bean counters, well, they don't think like that...
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby ocelotteranian » 17 Jun 2013, 17:29

I cracked up at the reference to Kathleen's joy over the Kinectimal baby tigers from oh-so-long ago in the lower third! Nicely done.
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Kapol » 17 Jun 2013, 22:51

I really liked this episode. The points Graham (and the episode) made about what Microsoft needs to do and Sony pretty much mirrors what I think. It also didn't turn into all Xbox One bashing like so many things have lately (not that they don't deserve it, but it being everyone is what annoys me).

Of course, making those points and still being funny was an accomplishment. :)
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Terminus » 18 Jun 2013, 02:51

When I heard the *THUMP* I thought something had fallen over in the studio, but since neither G nor K reacted... Kathleen's explained it anyway...
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby empath » 18 Jun 2013, 11:45

Graham?

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Holy SHIT, that was the most sensibly worded, most reasonably-delivered, and inarguably BEST 'constructive feedback' for M$ and its Xbone team I have heard.

(to be honest, it's right up there for 'best advice ever')

Props man; that must've taken a lotta restraint to take something that EVERYONE is revelling in taking shots at, and being the 'sage advisor that helps downtrodden protagonist overcome unfair criticism and persist' in all those formulaic films & tv shows. :)
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Vigafre » 19 Jun 2013, 07:23

CaptainSpam wrote:When I *THUMP* gameplay footage of Garden Warfare, that was roughly my reaction, too. Or, more specifically, I thought to myself, "This does look pretty neat, and I'll probably at least give it a shot, but it's sort of clear that EA doesn't have the slightest clue what to do with Popcap now that they've had a couple years to really, REALLY think about it".

I mean, I thought the correct answer would've been "just keep giving them money and let them do what they were doing", but bean counters, well, they don't think like that...

Well, I mean, PvZ:GW is just one version, PvZ2 is an F2P coming out as well. At least from what I've seen.
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Yaxley » 19 Jun 2013, 10:18

I've watched this one twice, and even the second time, when Kathleen says Dead Rising 3 is "an Xbox One exclusive," I thought, "Wait, I thought they stopped supporting the original Xbox years ago." And then I quickly realize what it means, but apparently I do want to kick Microsoft when they are down because I also don't care for their branding.
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby CaptainSpam » 19 Jun 2013, 21:59

Vigafre wrote:
CaptainSpam wrote:When I *THUMP* gameplay footage of Garden Warfare, that was roughly my reaction, too. Or, more specifically, I thought to myself, "This does look pretty neat, and I'll probably at least give it a shot, but it's sort of clear that EA doesn't have the slightest clue what to do with Popcap now that they've had a couple years to really, REALLY think about it".

I mean, I thought the correct answer would've been "just keep giving them money and let them do what they were doing", but bean counters, well, they don't think like that...

Well, I mean, PvZ:GW is just one version, PvZ2 is an F2P coming out as well. At least from what I've seen.


Well, true, but still, the existence of PvZ:GW in the first place is what's telling me EA's completely lost with regards to what they should do with Popcap.
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Re: CheckPoint, Season 3, Episode 01 - XBox On Point

Postby Vigafre » 19 Jun 2013, 23:24

But...Peggle 2....

Also, it's not like Garden Warfare is an FPS. It looks like Orcs Must Die with plants. I'm really not THAT surprised by it.

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