Fallout 4 - Qwerpline

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thenightgaunt
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Joined: 24 Sep 2015, 06:58
First Video: Dear god I have no idea. A long time ago

Fallout 4 - Qwerpline

Postby thenightgaunt » 30 Sep 2016, 13:18

Oh god ^_^
Someone made a Fallout 4 mod that adds Qwerpline as an Fallout 4 radio station. And I am a happy man now.

What's disturbing though is just how well Nsburg fits in the Fallout setting.

If there's any magic in the world, someone will make a Fallout 4 mod that adds Nsburg as an ingame settlement.

Ok...Richter would be a ghoul, and Edith Would absolutely be a Super Mutant.

Any other ideas???
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ritchards
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First Video: The Job (first video on The Escapist)
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Re: Fallout 4 - Qwerpline

Postby ritchards » 30 Sep 2016, 23:13

Now, can they do it in time for the Agatha Fisty let's play?

(Probably at the rate Graham is finding time to record...)
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RytelCSF
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Re: Fallout 4 - Qwerpline

Postby RytelCSF » 01 Oct 2016, 19:57

I feel like it wouldn't be Nsburg without somehow modding in an infestation of Radcoons.
thenightgaunt
Posts: 3
Joined: 24 Sep 2015, 06:58
First Video: Dear god I have no idea. A long time ago

Re: Fallout 4 - Qwerpline

Postby thenightgaunt » 04 Oct 2016, 10:35

RytelCSF wrote:I feel like it wouldn't be Nsburg without somehow modding in an infestation of Radcoons.


Yeah, the game needs Radcoons.

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