Is a mill deck remotely viable in RTR limited? Graham and James aim to find out.
Graham goes for the 8-4 gold with BACK-TO-BACK Return to Ravnica drafts. How will drafting outside his[…]
Return to Ravnica is all about the guilds and their cool mana combinations, so Graham & Paul see how deep[…]
Graham enters a Return to Ravinca Sealed event and does what he can with a thinly spread pool.
Graham and James challenge the notion that Mono-Black is a trap in the MTGO cube. How successful are they?
With Graham away, James brings in Limited Resources? Marshall Sutcliffe and forces him to favor comedy over[…]
Wizards of the Coast gave us our very own #RTR preview card. Check it out!
When they don?t open anything especially goofy, James suggests he and Graham should just take the ?best?[…]
After the success (such as it was) of their AVR ?Rare Draft?, Graham and James see what the rares in M13[…]
LRR?s Kathleen and Graham jump into a Magic 2013 draft. First they try Mono-White, then they try Mono-Red,[…]
Graham (with bonus Kathleen) drafts up some M13.
It?s their first M13 MTGO draft, so Graham and James are going to go with the flow and see what comes to[…]
Graham is back for another late-night solo draft. It's an AVR 8-4 and it gets pretty intense.
After committing to drafting rares above all else, can Graham and James actually make Primal Surge go off[…]
Graham tries his own solo AVR draft, because why not.
Graham and James have only been playing Magic seriously for a little under two years now, so they have no[…]
The guys provide a lesson in why the minimum deck size should be more of a rule than a suggestion? by[…]
The guys try not to be hemmed in by a strict draft rule this time, opting instead to let the cards tell[…]
Most good Magic decks have a reasonable ratio of creatures to spells, so Graham and James decide to do away[…]
Graham and James don?t know most of the cards in the MTGO cube, so they?re removing themselves from the[…]
Graham and James bring in some backup so that each pack of their draft can be drafted by a different person[…]
Bouncing back from last episode?s failure, Graham and James follow through with their ?mono-hat aggro?[…]
The first of LoadingReadyRun?s comedy drafts goes even more poorly than originally intended. Come watch[…]
The crew tries their hands at FNM, to varying results.
When you get seven people in for a game of Commander, it's not going to end quickly.
Episode 2 of our commodoreHUSTLE spinoff! Produced in association with Wizards of the Coast. Deciding to[…]
Episode 1 of our commodoreHUSTLE spinoff! Produced in association with Wizards of the Coast. The crew[…]
"Turn 1, Plains, Doomed Traveller, Go."
The Community Team may hold a strong lead going into the final day, but Wizards could still take it. If[…]
Graham and the MTGO CC team take on a fresh batch of WotC employee at the new format, Modern.
Graham and the CC team fight Team Wizards in a Scars Block MTGO draft.
The MTGO CC Team takes a tour of Seattle on the city's famous amphibious vehicles, The Ducks.
Graham, Jer, James and Alex travel to Seattle for the Magic: The Gathering Online Community Cup.
In preparation for the MTGO Community Cup, Graham practices some "paper" drafting at the local comic shop.
Jer & Graham have their recording tech worked out, and draft a modern expansion this time. This is Part 2,[…]
Graham's training for the MTGO Community Cup continues with some drafting tech. Jer weighs in with his[…]
Jer & Graham have their recording tech worked out, and draft a modern expansion this time. This is Part 1,[…]
Jeremy and Graham plunge deep into a Magic Online draft, with both a limited knowledge of the Master's[…]
Paul, Kathleen and Graham take on Wizards of the Coast's own Michael Robles at a game of Archenemy. If[…]