Necessity is also the mother of dumb ideas.
This game looked much better in the pre-rendered video they showed at E3.
We need to maybe learn some real magic.
Graham & James follow the Jeskai Way to try and build the best Prowess deck they can. This is not that deck.
You think after 2 previous games, they'd have figured out how to contain zombies.
Alex's cheek must be getting sore by now.
Trust me this will be SO worth it.
Press X to flex!
Kathleen takes on the solo sliding show with this week's CheckPoint. Stories on Destiny, Peggle, a gold[…]
Still available, act quickly!
Well it sure as hell belongs to SOMEONE, right?
This seemed brilliant initially.
Nothing excites marketers more than entirely new market space.
Graham and Paul riff on another batch of overhyped E3 trailers! And Farming Simulator 15, which is legit!
I think you're playing a different game than me...
E3 pulled out all the stops this year, to give us the best game (trailers) ever!
A summary of the EA and Microsoft pressers (the only ones that had happened at airtime).
Battles in the rain just aren't a whole lot of fun.
Some men will pay any price for fame.
On second thought, yeah, you probably should fear the reaper. You should fear him a lot.
James and Graham go full Avengers with this cube draft. Planeswalker team go!
Sometimes it's hard to decipher Deckard Cain's ramblings as either legitimate prophecy or senility.
Paul is no mere man.
It endless problem, me never know when party happen.
The service has been all downhill since Genie Con 04'
Some players are just not okay with this.
Eat the whole thing or no desert!
It's not that weird. Your thing is weirder.
Art is a powerful thing.
It's everything you'd ever want, and more.
Is this what you want? ARE YOU NOT ENTERTAINED!?
So... do I bring an umbrella or not?
Everybody's looking for love.
3DRealms doesn't seem to remember where they've left their licenses...
Always get the right tool for the job.
A special New Year's Day edition of Feed Dump to cover all that special dumb news from 2013.
Graham and Paul take us further down the rabbit hole that is The Last of Us.
Graham and James finally open a Pyxis of Pandemonium and (though it takes until Round 3) the Pyxis delivers!
The LRR panel for PAX Prime 2013, featuring the unveiling of our (now successful, thank you so much!)[…]
Join Graham and Paul as they find Nicolas Cage stranded on an island covered in cliche.
The sights and sounds of LRR at PAX Prime 2013. Thanks to everyone who came by to say hi!
Graham tries a rare draft with a twist: resolve as many as possible. Round 3 is the most entertaining.
Cards Against Humanity ran a game design contest and received 500 entries. They asked the 16 finalists to[…]
The Escapist asked us to record a little welcome video for their movie night at PAX Prime 2013, on Saturday[…]
E3 would definitely be more entertaining if it was like this game.
Boundless energy, or not turning into a horrible monster?
Come on down to Spaghetti Warehouse. We have all your sauce, gun and warehouse needs covered in[…]
After the draft not going anywhere near as planned, Graham tries to forge a new, different archetype in[…]
Behind the patriotic, and overly-warm, scenes of "The Canadian". Watch it here:[…]
Graham and Paul give us the a brief tour of what was shown at this E3.
Paul and Graham become entangled in a Crysis ... 3.
James, Matt, Paul, and our friend Dammit Liz head to Calgary for CCEE 2013.
What happens when you make a deck of cards that aren't unplayable, but aren't amazing either? This. This[…]
A little look into some of what we did at PAX East this year. Don't forget to check out our other panel[…]
Graham and Paul watch helplessly as Peter Parker goes where he shouldn't go. Read more at[…]
LRR's panel from PAX East 2013! In case you missed it.
Produced for the CAH panel at PAX East 2013, featuring PAX guests!
As we enter the third elimination the Artists will not only test their art, but their ability to manage the[…]
The Strip Search panel at PAX East 2013, featuring Graham, Mike, Jerry and 8 of the Artists! Shot and[…]
For the start of day 3 the Artists will have to look at their craft in an entirely new way.