Search found 6 matches

by GreenGecko81
15 Nov 2013, 07:56
Forum: TapTapConcede
Topic: TTC - Theorizing Mill
Replies: 23
Views: 5562

Re: TTC - Theorizing Mill

I was excited for this episode at the mention of Standard mill, as I have a pretty good deck that has some success at FNM and even got me to 4-0 at M14 Game Day and won me a sweet play mat. 2 Consuming Aberration 2 Balustrade Spy 1 Aetherize 3 Dimir Charm 3 Grisly Spectacle 2 Hero's Downfall 4 Psych...
by GreenGecko81
14 Apr 2013, 20:23
Forum: Bonus Video
Topic: Cards Against Humanity at PAX East 2013
Replies: 11
Views: 5109

Re: Cards Against Humanity at PAX East 2013

I am sorely disappointed at the lack of MechaHitler.
by GreenGecko81
20 Jan 2013, 11:12
Forum: TapTapConcede
Topic: TapTapConcede Ep01 (2013-01-18)
Replies: 78
Views: 14722

Re: TapTapConcede Ep01 (2013-01-18)

So there were some things I noticed as being incorrect, and I'd like to help rectify some of that: Judge's Familiar is not strictly better than Drake Hatchling, as Judge's Familiar only Force Spikes instants and sorceries, whereas Drake Hatchling is just sacrificed for a Force Spike. Keldon Berserke...
by GreenGecko81
09 Mar 2012, 20:37
Forum: Magic: The Gathering
Topic: The General Magic: The Gathering Thread
Replies: 8925
Views: 477522

Re: Magic: The Gathering: Whatcha mean, there's no thread ye

So, pure curiosity here. Show of hands, who here is a judge or rules advisor? I'll start. o/
by GreenGecko81
08 Mar 2012, 22:32
Forum: MtG
Topic: FRIDAY NIGHTS: In Command
Replies: 80
Views: 14826

Re: FRIDAY NIGHTS: In Command

Oddly enough, I just got done with a 6 player EDH game! I won with Mayael the Anima against Ulamog,the Infinite Gyre; Animar, Soul of Elements; Kemba, Kha Regent; Jin-Gitaxias, Core Augur; and my own Torsten von Ursus enchantment deck I lent a friend. Shenanigans were had, though I had to hardcast w...
by GreenGecko81
08 Mar 2012, 07:55
Forum: GPLP
Topic: GPLP: X-Men Destiny
Replies: 373
Views: 60873

Re: GPLP: X-Men Destiny

A quick note to attempt to clear up some confusion for you guys: Mutant suits are mostly for looks. The power they list can only be activated when you have all four slots (suit and offensive, defensive, and utility genes) equipped with things from the same mutant. Also, the spade on the guards' unif...

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