ClickQuest - Defeated

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Master Gunner
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Re: ClickQuest

Postby Master Gunner » 24 Aug 2010, 12:12

Down again. Dammit, and work just ended so I could get some real clicking going.
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Re: ClickQuest

Postby Tim » 24 Aug 2010, 15:12

Level 18!! Best. Game. Ever.
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Re: ClickQuest

Postby I X » 24 Aug 2010, 15:18

I know, right? :D
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Re: ClickQuest

Postby Fugiman » 24 Aug 2010, 16:40

The server should always be resurrected within an hour (maybe two) of dieing...unless I am asleep. Then it will be around 7:30am EST that it comes back up.

Just in-case you weirdo's PLAN around that sort of thing.
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Re: ClickQuest

Postby empath » 24 Aug 2010, 17:36

Only stress-testing...and by rights, that should only be done at YOUR direction. :)
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Re: ClickQuest

Postby Tim » 24 Aug 2010, 17:39

SERVER IS DOWN OH NO OH NO OH NO OH NO OH NO
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Re: ClickQuest

Postby Tim » 24 Aug 2010, 17:39

OK IT'S BACK
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Re: ClickQuest

Postby empath » 24 Aug 2010, 18:30

Tim wrote:OK IT'S BACK


O RLY?

We done goofed, people. They backtraced us. :(
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Re: ClickQuest

Postby tamaness » 24 Aug 2010, 18:34

It'll be down for about an hour. Fugi went AFK to take care of some IRL stuff, and the game crashed. Go watch the new PATV, or a crapshots or three and come back in an hour.
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Re: ClickQuest

Postby empath » 24 Aug 2010, 18:38

He's got that much clout with x10Hosting's administration? Cool.

Anyways, I'm hitting the sack before then, so I'll click youze all tomorrow, after work! Cya then :D
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Re: ClickQuest

Postby tamaness » 24 Aug 2010, 18:43

I think they suspend the account so that people aren't trying to access a crashed server. It goes suspended every time the server crashes.
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Re: ClickQuest

Postby Fugiman » 24 Aug 2010, 19:34

Actually, when I say "server crash" I more mean they automatically suspended me for "high system resource usage", which I suspect is caused by the high number of processes spawned to handle all the ajax requests. The solution is logging into my account and telling the system to unsuspend me, which is also automated.

Again, all hopefully fixed in 1.1, which I need to work on instead of just talking about >_>
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Re: ClickQuest

Postby Evil Jim » 24 Aug 2010, 20:13

Is it possible to build ClickQuest to be played primarily in your browser? You go to the URL & the game loads to your browser & everything is kept track of there, & only accesses the server when you refresh.
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Re: ClickQuest

Postby Fugiman » 24 Aug 2010, 22:06

Shhh. I totally have not thought about that or a way to make it work. That won't be coming anytime soon. You haven't heard or thought about it at all.
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Re: ClickQuest

Postby Evil Jim » 24 Aug 2010, 23:29

Hahaha. I like boobies.
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Re: ClickQuest

Postby The Jester » 25 Aug 2010, 00:34

Who doesn't?
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Re: ClickQuest

Postby empath » 25 Aug 2010, 03:55

Ah, so technically I was right that our benevolent patron has clout, because all the providers I've interacted with would NOT simply unsuspend me/my account just because I've asked. ;)

...it could just be that Fugi is much less of a dick than I am, too. :mrgreen:

Anyways, I'm about to leave for work, so I'll see you in CQ's chat in about eight-nine hours time. Image


Oh, and hear-hear on the booby-like front!
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Re: ClickQuest

Postby Danzama » 25 Aug 2010, 09:43

dwn, and i was 2 clicks away from next level.
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Re: ClickQuest

Postby Fugiman » 25 Aug 2010, 17:42

@empath:
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Re: ClickQuest

Postby davefp » 25 Aug 2010, 19:23

I highly recommend using App Engine for version 1.1. However, you would have to re-write everything as it does not support PHP. But python is better anyway, you know? ;P
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Re: ClickQuest

Postby RytelCSF » 25 Aug 2010, 20:08

Fugiman wrote:@empath:
*diagram*


That seems like less a suspension and more a mild to moderate inconvenience. Just saying.
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Re: ClickQuest

Postby Fugiman » 25 Aug 2010, 20:34

@davefp: Sorry, but no. My PHP experience is FAR greater than Python, and I truly believe it is neither the host nor language causing the issues, but my own perverse implmentation. I may have a new and better host for 1.1, with more control, power, and monitoring to allow for a more stable connection.

@Ryte: try a HUGE inconvenience. Imagine waking up, unsuspending the server, going to class, coming back to unsuspend the server, go to lunch, unsuspend server, go to more class, unsuspend server during class. Etc, etc >_> It is tethering me to my laptop...which isn't far from normal anyway :P

That said, I love ClickQuest, and am having a great time running it. Hopefully you still "enjoy" "playing" it despite the flaws :P
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Re: ClickQuest

Postby Ed. » 26 Aug 2010, 06:00

a fun feature might be to have another grinding are where you right click mainly so we dont ruin our mice

also why does no one use grey there are only 8 of us

stuff should happen at level 100 maybe you get to go bold or italic or something

also 1,000,000 clicks should give an achievement :D
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Re: ClickQuest

Postby Tim » 26 Aug 2010, 08:46

10K!! Whee!
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Re: ClickQuest

Postby Fugiman » 26 Aug 2010, 13:19

First post edited with patch notes for up to 1.3. Please heed the warning ;) If you wish to speculate/offer advice go ahead :P Even *I* don't know what I'll do for half of those :P
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