LRR Minecraft Server

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The Tortured Soul
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Re: LRR Minecraft Server

Postby The Tortured Soul » 08 Feb 2011, 02:11

Whoops didn't mean to quote your entire post, will try and trim it from my comp.
posting... in england.

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Lyinginbedmon
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Re: LRR Minecraft Server

Postby Lyinginbedmon » 08 Feb 2011, 03:15

Fugiman wrote:Wait, how would you get and re-upload the map? are you proposing....hacking? :O

Grey hat at worst.
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Lord Chrusher
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Re: LRR Minecraft Server

Postby Lord Chrusher » 08 Feb 2011, 04:15

Fugiman wrote:Crusher: It was built with in a day of the servers being restored. I would like it to be removed. If the creator is unwilling I would be willing to remove it.
If they don't respond in a timely manner, I give you my blessing to destroy the abomination...


I will give them a few days before I get out my diamond axe.

In more cheerful news my bridge has reached its destination, land just to the west of the arcology. I would like to move the bridge closer to spawn but that is a crowded region and I do not want to get in anyones way.
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Jostain
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Re: LRR Minecraft Server

Postby Jostain » 08 Feb 2011, 05:19

Today logged in for a couple of hours to gather some sulphur from my spawner.
I came back 2 hours later and I had collected 20 gunpowder.
this is weird because the spawners usually pumps out a stack or 2 in that time.

I was curious and walked outside to find that there was almost no mobs spawning outside either.

cal27 was on at the same time and afk much like me.
so my question is.
what kind of mob grinder is cal27 using that achieves "peak mob" on the rest of the map.
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Lyinginbedmon
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Re: LRR Minecraft Server

Postby Lyinginbedmon » 08 Feb 2011, 05:28

Possibly one deep underground?

Massive mob collectors will provide ample room and light to spawn mobs, which will impede their spawning in alternative locations. The same principle will hopefully keep LRRNAP the chief home of animal mobs should they ever be engaged.
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Jostain
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Re: LRR Minecraft Server

Postby Jostain » 08 Feb 2011, 06:05

I also have a huge one. reasonably the 200 possible spawns should split between us.
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Dueling Chainsaws
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Re: LRR Minecraft Server

Postby Dueling Chainsaws » 08 Feb 2011, 08:34

I agree with Jostain, Cal27 must have a massive mob collector. I barely saw any mobs, passive or aggressive. This bothers me to no end, I'm just trying to get wool, and I have gone several days without seeing a single sheep.
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Fugiman
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Re: LRR Minecraft Server

Postby Fugiman » 08 Feb 2011, 09:25

Am I really going to need to add rules regarding mob collectors? >_>

Don't even know why you need 123456543 string anyway...
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Gurei
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Re: LRR Minecraft Server

Postby Gurei » 08 Feb 2011, 10:01

Fugiman wrote:Don't even know why you need 123456543 string anyway...

Well, when the sheep aren't spawning...
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Lyinginbedmon
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Re: LRR Minecraft Server

Postby Lyinginbedmon » 08 Feb 2011, 11:24

Arcology News

Remodeled the entryway slightly and added the walkway safety barriers (Believe me, with as much as a 30-block drop at ocean level, they are entirely justified)
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And the latest major addition: Biome 2's Blue Room, for the comfortable observation of underwater fauna without the concern of aquatic breathing.
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Biome 2 actually has very little in the way of flooring. This room and the fishing/diving jetty at the water surface up top are the only areas within the main section of it that actually have flooring, everything else is water.
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DmitriW
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Re: LRR Minecraft Server

Postby DmitriW » 08 Feb 2011, 11:58

I seem to have mis-entered my name on the permissions list, and it no longer seems to be taking names. Help? o_o

Edit: Thanks Ken. :D
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Gurei
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Re: LRR Minecraft Server

Postby Gurei » 08 Feb 2011, 12:33

I'm guessing a one-name-per-IP policy.
cal27
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Re: LRR Minecraft Server

Postby cal27 » 08 Feb 2011, 14:02

I'm sorry for taking everyone's spawns, I had no idea that was happening (or even possible). My grinder is rather ill-designed and I will try and make it less of a mob-hog with some long-overdue renovations, or if that doesn't work, I'll just disable it and build a more efficient one.
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Lyinginbedmon
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Re: LRR Minecraft Server

Postby Lyinginbedmon » 08 Feb 2011, 15:06

I seem to be having trouble logging in to either server. If I don't flat out get a "connection refused: connect" error I get "took too long to log in" instead.

I've tried c.lrrcraft.com, s.lrrcraft.com, and lrrcraft.com by itself to no avail, even with a selection of cases in the slight possibility it might be case-sensitive.
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Master Gunner
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Re: LRR Minecraft Server

Postby Master Gunner » 08 Feb 2011, 15:07

Working fine for me, odd.
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Valconius
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Re: LRR Minecraft Server

Postby Valconius » 08 Feb 2011, 15:15

Yea i am getting all time outs as well, almost always the time out error
Valconius
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Re: LRR Minecraft Server

Postby Valconius » 08 Feb 2011, 15:21

Made it in eventually, fact that it was timing out could have just been a latency issue.
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DmitriW
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Re: LRR Minecraft Server

Postby DmitriW » 08 Feb 2011, 15:35

It's an mc.net issue, not us. Been happening all day.
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bootwhistle
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Re: LRR Minecraft Server

Postby bootwhistle » 08 Feb 2011, 17:12

Greetings, haven't been playing much though recently encountered the missing servers. After reading through about 40 pages not entirely sure of the current goings on but it looks like:
- the servers have migrated but are not running yet,
- a new system to authenticate builders is implemented
- there may be a temp server running?

If I have anything wrong could someone update me on please (I'll bake you a cake). I tried all the addresses on the opening page but cannot connect to anything... had an ambitious project in survival so hopefully can finish that. Thanks in advance for any enlightenment!
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DmitriW
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Re: LRR Minecraft Server

Postby DmitriW » 08 Feb 2011, 17:19

bootwhistle wrote:I tried all the addresses on the opening page but cannot connect to anything... had an ambitious project in survival so hopefully can finish that. Thanks in advance for any enlightenment!

The servers ARE up--you can connect to survival through s.lrrcraft.com, creative is either c.lrrcraft.com or just lrrcraft.com. Entering either of the first two links into your browser's address bar will show you the pigmap for the respective server.

Speaking of the pigmaps, thank you to whoever finished the gravel and cobble rings of my Gate. :D
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Alja-Markir
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Re: LRR Minecraft Server

Postby Alja-Markir » 08 Feb 2011, 17:30

The total comes to 1512 blocks of gravel, 590 blocks of cobblestone, and discounted labor costs.

*jots down a few notes*

Not that I'm counting or anything.

*big, exceedingly trustworthy, and not at all unnerving grin*

~Alja~

Edit: Also, glad to be of service! Do call on me again!
Last edited by Alja-Markir on 08 Feb 2011, 17:35, edited 1 time in total.
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Alja-Markir
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Re: LRR Minecraft Server

Postby Alja-Markir » 08 Feb 2011, 17:34

Also, whoever is in charge of the Central Rail station at spawn, I need to show you the location of a problem in your auto-cart sender. I had to unjam it - no worries, didn't have to remove a single block, just shunt a stuck cart - and I'm not sure I could express the location of the problem through text.

Also, whoever manages the UPS complex's rail station: the sheer wall at the end does a great job of stopping the arriving cart, but it made mine explode when I tried to remove it and put it in the collection chest. Methinks a revamp is in order.

~Alja~
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InariKitsune
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Re: LRR Minecraft Server

Postby InariKitsune » 08 Feb 2011, 17:34

Bags to the MC.net being mean to me. I was in game and it timed me out!! I'm trying to dig a tunnel here and I had just gotten my measurements reassessed and BAM I get kick off...grumble...
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Nerf_Gun_Bongo
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Re: LRR Minecraft Server

Postby Nerf_Gun_Bongo » 08 Feb 2011, 17:46

Hey. New forum-er. Is there a white list or something i have to be added to in order to join the server? (I don't really want to search through 88 pages)
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Gurei
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Re: LRR Minecraft Server

Postby Gurei » 08 Feb 2011, 17:51

Methinks a quick update directing readers to skip the less relevant hazenet past is in order x.x

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