Doppleganger Mafia: Play. N3 (PWNED!)
- Sillyman
- Posts: 203
- Joined: 24 Apr 2009, 14:46
- First Video: No idea
- Location: MCS:0:0:0:0:3:47,122;2010;0.
Doppleganger Mafia: Play. N3 (PWNED!)
Welcome to Doppleganger Mafia.
For anyone who is not quite sure of the exact setup or has no clue what mafia is, have a block of nomic-speak rules:
0. There are players and a host, who are all members of the LRR forums.
1. There is a day phase, and a night phase. The game starts during the day, and the phases alternate, each one ending when no powers described as "phase-blocking" remain to be used.
2. Each player has a power, a victory condition, (optionally) a group, and a doppleganger. They (typically) know what all of these are, as disclosed to them by the host.
3. Each player's doppleganger has the same power, win condition, and group as that player. A player's doppleganger's doppleganger is themselves.
4. During the day, anybody may post in the thread or send a PM to their doppleganger or members of their group as many times as they wish, at any time.
5. During the night, anybody may send a PM to their doppleganger or members of their group as many times as they wish, at any time. They (unless specified otherwise) cannot post in the thread.
6. A power typically defines actions a player may take during the day or night, but usually the night. They may use these actions as described in their power.
7. A player's victory condition, is, of course, the conditions under which they win. The game is over when all victory conditions are either met or impossible to meet. Certain victory conditions (such as "survive until the end of the game") may cease to be met after being met.
8. Each day, each player (unless specified otherwise) has one vote which they may assign to any other player. They do so by saying "Vote: Playername", which must be in bold. They may unassign and reassign this vote by saying "Unvote", which again must be in bold.
9. When a player has the majority of votes that may be cast, they are killed. This event is phase-blocking.
10. When a player is killed, they may no longer post in the thread or PM their doppleganger or group with mafia-related discussion. However, they are allowed one last post, in which they may say anything they could say while alive. This post may be made during the night, but must be made before 24 hours expires in either game time or real time, whichever comes first.
11. When a player is killed, their role information shall be disclosed to the public as it was disclosed to that player, with the exception of obvious edits including but not limited to removing all names but that player's own from the information.
12. Mafia-related discussion may not occur outside the thread or permitted PMs.
13. Quoting mafia-related PMs from the host is not permitted, unless specified otherwise.
14. If a player breaks any rule that is physically possible to break, action shall be taken as deemed appropriate by the host.
15. Rules are subject to change.
The unshuffled playerlist:
Master Gunner
Smidge
Allen!
Jillers
metcarfe
iamafish
the amativeness
Tapir12
tak197
JesterJ.
Genghis Ares
Hawkaris
Hakaryu
Tim
Xolani
Beta-Guy
Jackboleo
ThrashJazzAssassin
Zivlok
CanCarter
Game configuration is running. Please wait. When you have received your role PM, please feel free to commence private discussion. However, wait for the day start announcement before posting in this thread.
For anyone who is not quite sure of the exact setup or has no clue what mafia is, have a block of nomic-speak rules:
0. There are players and a host, who are all members of the LRR forums.
1. There is a day phase, and a night phase. The game starts during the day, and the phases alternate, each one ending when no powers described as "phase-blocking" remain to be used.
2. Each player has a power, a victory condition, (optionally) a group, and a doppleganger. They (typically) know what all of these are, as disclosed to them by the host.
3. Each player's doppleganger has the same power, win condition, and group as that player. A player's doppleganger's doppleganger is themselves.
4. During the day, anybody may post in the thread or send a PM to their doppleganger or members of their group as many times as they wish, at any time.
5. During the night, anybody may send a PM to their doppleganger or members of their group as many times as they wish, at any time. They (unless specified otherwise) cannot post in the thread.
6. A power typically defines actions a player may take during the day or night, but usually the night. They may use these actions as described in their power.
7. A player's victory condition, is, of course, the conditions under which they win. The game is over when all victory conditions are either met or impossible to meet. Certain victory conditions (such as "survive until the end of the game") may cease to be met after being met.
8. Each day, each player (unless specified otherwise) has one vote which they may assign to any other player. They do so by saying "Vote: Playername", which must be in bold. They may unassign and reassign this vote by saying "Unvote", which again must be in bold.
9. When a player has the majority of votes that may be cast, they are killed. This event is phase-blocking.
10. When a player is killed, they may no longer post in the thread or PM their doppleganger or group with mafia-related discussion. However, they are allowed one last post, in which they may say anything they could say while alive. This post may be made during the night, but must be made before 24 hours expires in either game time or real time, whichever comes first.
11. When a player is killed, their role information shall be disclosed to the public as it was disclosed to that player, with the exception of obvious edits including but not limited to removing all names but that player's own from the information.
12. Mafia-related discussion may not occur outside the thread or permitted PMs.
13. Quoting mafia-related PMs from the host is not permitted, unless specified otherwise.
14. If a player breaks any rule that is physically possible to break, action shall be taken as deemed appropriate by the host.
15. Rules are subject to change.
The unshuffled playerlist:
Master Gunner
Smidge
Allen!
Jillers
metcarfe
iamafish
the amativeness
Tapir12
tak197
JesterJ.
Genghis Ares
Hawkaris
Hakaryu
Tim
Xolani
Beta-Guy
Jackboleo
ThrashJazzAssassin
Zivlok
CanCarter
Game configuration is running. Please wait. When you have received your role PM, please feel free to commence private discussion. However, wait for the day start announcement before posting in this thread.
Last edited by Sillyman on 29 Jun 2009, 16:58, edited 6 times in total.
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The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
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The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
- Sillyman
- Posts: 203
- Joined: 24 Apr 2009, 14:46
- First Video: No idea
- Location: MCS:0:0:0:0:3:47,122;2010;0.
Re: Doppleganger Mafia: Play.
All roles have been distributed. Wake up, and smell the two pots of coffee. And the two... murders! Le gasp, NPC and NPC has died!
Well, at least e won. Day 1 begins!
You (NPC and NPC) are an NPC.
You have the power of plot device. During the setup, the mafia must target you without their knowledge.
You are in the group "Huh?". Your fellow group members are (REDACTED).
You win. You cannot cease to win. You will always win. Congratulations!
Well, at least e won. Day 1 begins!
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
- Genghis Ares
- Posts: 3630
- Joined: 28 Feb 2009, 22:09
- First Video: ArmEGAddon
- Location: Texas
Re: Doppleganger Mafia: Play.
Oh no, the NPC twins have been murdered! Le Gasp!
- Genghis Ares
- Posts: 3630
- Joined: 28 Feb 2009, 22:09
- First Video: ArmEGAddon
- Location: Texas
Re: Doppleganger Mafia: Play.
They were so young, and such a waste, what with that Wrigley's Doublemint Gum Commercial being filmed next week and all.
- Tim
- proudfoot
- Posts: 4213
- Joined: 22 Nov 2007, 19:10
- First Video: Something funny.
- Location: Victoria
- Contact:
Re: Doppleganger Mafia: Play.
They were always my favourite twins...
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- Genghis Ares
- Posts: 3630
- Joined: 28 Feb 2009, 22:09
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- Location: Texas
Re: Doppleganger Mafia: Play.
R.I.P. Girls
- Zivlok
- Posts: 600
- Joined: 18 Mar 2009, 00:07
- Location: Dungeon Of Frightening Underwater Sex
- Contact:
Re: Doppleganger Mafia: Play.
W-w-what? Nooo! I was going to ask NPC out next week! Well, I had been saying that for the past 56 weeks, but still... I... I was in love with NPC! Or was it NPC? Huh. Still... nooo... how did this happen? Was it a bicycle accident?
Re: Doppleganger Mafia: Play.
Awww, such sweet, flavourful and long lasting girls. Who could have done such a thing?
- Genghis Ares
- Posts: 3630
- Joined: 28 Feb 2009, 22:09
- First Video: ArmEGAddon
- Location: Texas
Re: Doppleganger Mafia: Play.
Never play with twins that talk in unison.
- Jillers
- Posts: 3006
- Joined: 14 Oct 2008, 19:26
- First Video: How to Talk LIke a Pirate
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Re: Doppleganger Mafia: Play.
You know... I was never able to tell them apart... anyone else have the "who was I just talking to?" problem with them?
I feel so bad that I never took the time to learn to tell them apart.
I feel so bad that I never took the time to learn to tell them apart.
Re: Doppleganger Mafia: Play.
I always felt they could have made more effort to distinguish themselves but one must not speak ill of the dead.
- iamafish
- Posts: 4804
- Joined: 22 Feb 2009, 10:28
- First Video: Crime and Punishment
- Location: Oxford/Worcestershire, England
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Re: Doppleganger Mafia: Play.
Wait, they won, but they weren't play.
I guess the only way to win is not to play huh? Sorry I could not resist.
I guess the only way to win is not to play huh? Sorry I could not resist.
Thoughts From a Fish Bowl<------ my blog...
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- ThrashJazzAssassin
- Posts: 2229
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Re: Doppleganger Mafia: Play.
How can you speak (well, type) with such levity on such a sad occasion? For shame, iamafish!
Re: Doppleganger Mafia: Play.
I can't believe something like this would happen, here of all places...
- ThrashJazzAssassin
- Posts: 2229
- Joined: 01 Apr 2009, 03:25
- First Video: The Lich King's New Wrath
- Location: In an ordinary sofa, in an ordinary room....
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Re: Doppleganger Mafia: Play.
I know! The peaceful town of Town has never known anything like this.
Plenty of extortion, blackmail, kidnapping, prostitution, counterfeiting and gang violence, yes, but murder?
Plenty of extortion, blackmail, kidnapping, prostitution, counterfeiting and gang violence, yes, but murder?
- Tim
- proudfoot
- Posts: 4213
- Joined: 22 Nov 2007, 19:10
- First Video: Something funny.
- Location: Victoria
- Contact:
Re: Doppleganger Mafia: Play.
What are we going to do? Are the Police on their way? Are they even planning to investigate at all?
Special People: Superhero-with-a-twist web fiction, updating twice weekly.
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- the amativeness
- Posts: 3737
- Joined: 31 Jul 2008, 19:53
- Location: America, where everyone sues everyone, always, for everything.
Re: Doppleganger Mafia: Play.
tak197 wrote:I bet it was those creepy twins from "The Shining" that dun did it.
Those bastards! How dare they!
zA: How do I relax?
Evil Jim: Jerk off.
Frozengale: You know you're on the internet when Masturbation is the first suggestion.
- iamafish
- Posts: 4804
- Joined: 22 Feb 2009, 10:28
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Re: Doppleganger Mafia: Play.
ThrashJazzAssassin wrote:How can you speak (well, type) with such levity on such a sad occasion? For shame, iamafish!
I find that the best way of dealing with loss is through humour.
Anyway, enough with this chatter, we need to discover who did this dastardly deed. Let us be investigating.
Thoughts From a Fish Bowl<------ my blog...
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iamafish never wrote:the male trouser snake is evidence that evolution has no sense of aesthetics
- Sillyman
- Posts: 203
- Joined: 24 Apr 2009, 14:46
- First Video: No idea
- Location: MCS:0:0:0:0:3:47,122;2010;0.
Re: Doppleganger Mafia: Play.
By the way, I figured I should let you know that you should all expect relatively normal roles. There are a few relatively rare ones, but nothing you won't find on the mafiascum wiki.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
- Jillers
- Posts: 3006
- Joined: 14 Oct 2008, 19:26
- First Video: How to Talk LIke a Pirate
- Location: Somewhere on top of garbage
- Contact:
Re: Doppleganger Mafia: Play.
But why would anyone kill them?
- Master Gunner
- Defending us from The Dutch!
- Posts: 19383
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Re: Doppleganger Mafia: Play.
A scorned lover perhaps? Someone jealous of their success?
Twitter | Click here to join the Desert Bus Community Chat.TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
Re: Doppleganger Mafia: Play.
I haven't even read my PM yet but I CAN TELL YOU YOU ARE ALL SCUM.
OR POTENTIALLY I AM. I should really read that.
OR POTENTIALLY I AM. I should really read that.
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Undefeated Lord of Donuts
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