S.I.M.P.L.E. R.P.G.

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Master Gunner
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Re: S.I.M.P.L.E. R.P.G.

Postby Master Gunner » 05 Aug 2009, 22:40

I too agree with that motion.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 05 Aug 2009, 22:42

I would Argue, save for the fact that Agreeing is not an Action.

Instead, I merely make the camera do a wipe, and we all observe that you are perfectly healthy, alive, and fully clothed.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Master Gunner
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Re: S.I.M.P.L.E. R.P.G.

Postby Master Gunner » 05 Aug 2009, 22:51

As I understand the rules, I was merely putting my vote towards the simple majority needed to pass a motion to establish precedent. While I am deceased, there is no ruling that the deceased cannot vote on matters of order. As I was deceased before the motion for this precedent was even put forward, unless you, as the judge, make the motion retroactive (which could create problems if done too often), my continued lack of life would also not be in contravention of the rules.

What I'm trying to say is that I would prefer to remain playing as my decomposing, disease-ridden, corpse, but I vote for the motion to establish the precedent of murder not being allowed.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 05 Aug 2009, 22:52

Why yes I acknowledged this fact... the rest of my post was an action.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Master Gunner
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Re: S.I.M.P.L.E. R.P.G.

Postby Master Gunner » 05 Aug 2009, 22:57

Ok, I was just confused by your post, because you said that you would argue my vote, except that for it not being an action.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 06 Aug 2009, 00:30

Well, you obviously can't speak while both dead and not a zombie/ghost/what-have-you, can you? Pretty much the only actions you could take at that point would be to respawn or decompose.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Re: S.I.M.P.L.E. R.P.G.

Postby Genghis Ares » 06 Aug 2009, 00:32

I motion the dead can speak.
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Re: S.I.M.P.L.E. R.P.G.

Postby Joshua » 06 Aug 2009, 00:52

I second the motion.
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Re: S.I.M.P.L.E. R.P.G.

Postby Jackboleo » 06 Aug 2009, 05:14

I motion no more motions
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Re: S.I.M.P.L.E. R.P.G.

Postby theDreamer » 06 Aug 2009, 05:33

I cast...damn...I don't have enough gold for resurrection...I cast reincarnate on Master Gunner.
I can put my hands in my head, and I can laugh it in the face.
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Re: S.I.M.P.L.E. R.P.G.

Postby Unclever title » 06 Aug 2009, 05:40

I cast a glance around at the surroundings and seeing the events that just took place I adjust my monocle saying "My word, there does seem to be a lot of sillyness this morning."
My train of thought is more like a roller coaster that has loop de loops and no safety bars.
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Re: S.I.M.P.L.E. R.P.G.

Postby ChiUnit4evr » 06 Aug 2009, 08:32

I object to the motion for no more motions and also motion that jackboleo be kicked in the balls for suggesting such blasphemy.
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Re: S.I.M.P.L.E. R.P.G.

Postby theDreamer » 06 Aug 2009, 10:29

I second ChiUnit4evr's motion, and begin casting my summon of Mr. Ballsmatron.

This cast will take two rounds to complete.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 06 Aug 2009, 11:15

Genghis Ares wrote:I motion the dead can speak.

I will uphold this motion as a motion to Establish Precedent, and Agree to it.

Jackboleo wrote:I motion no more motions

I will uphold this motion as a motion to amend the rules, but Disagree with it. Therefore, it cannot pass.

ChiUnit4evr wrote:motion that jackboleo be kicked in the balls for suggesting such blasphemy.

I must reject this motion as invalid. You may make an action to the same effect. Of course, somebody else is also doing that.

I assist theDreamer in his summoning, thus halving what cast time was left as of this post. Unfortunately, a round is not yet defined, so I have no clue how long that is.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Re: S.I.M.P.L.E. R.P.G.

Postby theDreamer » 06 Aug 2009, 11:21

I motion one post takes a round. Thus two posts later my summon would have come into play. However, Sillyman's assist made it one post.

Therefore Mr. Ballsmatron has been summoned and swiftly targets and kicks jackboleo's balls.
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Re: S.I.M.P.L.E. R.P.G.

Postby ChiUnit4evr » 06 Aug 2009, 11:53

I applaud Mr Ballsmatron's kick in the balls and begin running away before it can target me.
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Re: S.I.M.P.L.E. R.P.G.

Postby Joshua » 06 Aug 2009, 12:15

I kick Mr.Ballsmatron in his lug nuts.
We feel free when we escape--even if it be but from the frying pan into the fire.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 06 Aug 2009, 13:08

theDreamer wrote:I motion one post takes a round. Thus two posts later my summon would have come into play.


Upheld as precedent, and agreed.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Re: S.I.M.P.L.E. R.P.G.

Postby ChiUnit4evr » 06 Aug 2009, 15:34

Mr Ballsmatron explodes and showers flaming metal and shoe fragments everywhere.

I walk carefully back, making sure I won't be surprised by a fully intact ball-kicking robot.
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Re: S.I.M.P.L.E. R.P.G.

Postby Genghis Ares » 06 Aug 2009, 15:44

How did it explode? No action was really made to do that.
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Re: S.I.M.P.L.E. R.P.G.

Postby theDreamer » 06 Aug 2009, 16:11

It was summoned. Everyone knows a summoned creature only lasts for one attack.

So what if I'm mixing D&D and Final Fantasy with my magic. I'm a nerd, I can do that.
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Re: S.I.M.P.L.E. R.P.G.

Postby Metcarfre » 06 Aug 2009, 16:11

I move that we adopt Robert's Rules for motion adoption.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 06 Aug 2009, 17:29

Genghis Ares wrote:How did it explode? No action was really made to do that.


Actually, the statement that it exploded can be considered an action. And so I reject your Argument.

metcarfre wrote:I move that we adopt Robert's Rules for motion adoption.

I uphold it as an amendment of the rules, however, I must disagree on the grounds that Robert's Rules are best suited for real-time communication and will contribute little in a forum thread.

I move that the agreement requirement for an amendment be changed from unanimous to a supermajority consisting of two-thirds of all players who vote on the amendment.

In addition, I move that the agreement requirement for the election of a judge be clarified as two-thirds of all players who vote.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.
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Re: S.I.M.P.L.E. R.P.G.

Postby Genghis Ares » 06 Aug 2009, 20:56

I argue that the statement that it exploded, and other such things like it are in fact events and not actions. An action should be something made to happen, not something that just happens spontaneously. If he had used telekinetic powers or had used an RPG to make it explode, or if he rewired it or whatever, then it would be an action. Every other action in this forum had been made by someone acting(keyword here), and is therefore precedented. Events should not be classified as actions, as nothing has been acted with for against or to.
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Re: S.I.M.P.L.E. R.P.G.

Postby Sillyman » 06 Aug 2009, 23:22

In my own opinion, an event suddenly happening is a valid action... the action is using the subtle reality-warper powers every character in this game just so happens to have by virtue of metaphysics. This was the stance taken when crafting the rules. Anything that does not directly require either motion or judgment is an action.

If you believe this should not be the case, I suggest you make a motion to either overrule judgment or establish precedent.

By the way, the main purpose of a Precedent is permanence. Anything possible via Precedent is possible via Action, with the exception that while an Action can be made or Counteracted by a single person, a Precedent can only be Established or Overthrown by motion.
Multiversal Coordinate System syntax:
MCS:S:C:G:S:P:LAT,LNG;
YYYYDDDHHMMSSmmmuuunnnpppfffaaazzzyyy..plancktimesgohere..;
ID.
The location and time portions can be truncated. Time is Earth (MCS:0:0:0:0:3;;0.) time.

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