THRIVING NECROPOLIS - Game Thread

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Re: THRIVING NECROPOLIS - Game Thread

Postby Jillers » 20 Aug 2009, 21:59

Lori ties the sheets together, and ties a large knot at one end
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 20 Aug 2009, 22:04

Lori

Craft(84)
Craft roll 54 - success

Lori manages to tie the sheet together well. She now has a Makeshift rope.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 20 Aug 2009, 22:15

Ricky climbs out on to the ledge, clinging to the building, and looks around to see where he can move to. ((Seeing if the ledge is broken on either edge, if he can climb up or down, if there are any broken walls back into the building, etc))
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 20 Aug 2009, 22:23

Ricky

There is a window above and below him, but are both closed. To his right is the edge of the building, and the ledge appears to continue around it. On the left, Ricky can see an open window about 2 windows down, approx. twenty feet away.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Jillers » 20 Aug 2009, 22:31

Lori decides to leave behind the first aid kit, climbs outside to the ledge, and closes the window on the rope, the knotted end inside the room, and begins to slide down the sheets towards the 5th floor.

This is just like that scene where you were sneaking out of the house... only without the stagehands to catch you or any sort of fail safe...

"I'm climbing down to the fifth floor now... she says into the 2 way radio, and puts it in her pocket.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 20 Aug 2009, 22:41

Ricky edges his way to the corner of the building so he can look at both sides, and glances around again for any movement or openings.

This is stupid-this is stupid-this is stupid-...
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 20 Aug 2009, 22:48

Lori

Lori manages to repel herself down to a 5th story window. Which scares the crap out of Shauna, who is looking out that very window. It is however still closed.

*I don't really understand why you dropped the First Aid Kit but whatever.


Ricky

Ricky manages to make his way over to the edge. All but one of the windows along this side of the floor appear to be closed. The lone open window is about 40 feet away.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 20 Aug 2009, 23:04

Deciding not to risk it, Ricky edges his way back and climbs through the other open window on his left.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 20 Aug 2009, 23:56

Ricky

Ricky makes his way over to the open window, but slips. He manages to grab hold of the window frame and pull himself back up and through the window.
PER 32 - success

Ricky can see the room he is in cleary. Its a small room about as big as the room he woke up in. There's a door with a desk pushed in front of it and to the left there's a dead body leaning against the wall. There is an item on the desk.
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Re: THRIVING NECROPOLIS - Game Thread

Postby SimpsonsParadox » 21 Aug 2009, 04:41

Zombie zombie zombie zombie zombie zombie repelling zombie oh god oh god repelling zombie o...a zombie with a radio?

Shauna looks at the window, tilts her head, and gives a small little wave towards the person in the window.

Please please please wave back don't be a repelling zombie

Shauna attempts to open the window.
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Re: THRIVING NECROPOLIS - Game Thread

Postby CanCarter » 21 Aug 2009, 07:09

Lucifer tries to see if there is anything behind the couch and if he can move it out of his way.

Oh yes I did, I just summed it up as everything though I should have said I have chosen to wield it.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 21 Aug 2009, 07:35

Fred attempts to open the door.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 21 Aug 2009, 07:47

K takes the sword.
[i]thats what I'm talking about![i]

using the sword, he attacks the zombie
"Die you stupid fucking zombie"
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 21 Aug 2009, 08:45

Ricky examines the object on the desk, and the dead body.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 21 Aug 2009, 13:40

Shauna

The window opens.


Lucifer

There is nothing behind the couch, it just seems to be jammed into the staircase, he should be able to lift it out of the way if he has enough strength.
STR 68 - Fail

The couch is too heavy for Lucifer. He'll have to get help, find a way to weaken the couch or find another way to get around it.


Fred

The door is locked.


K

This very weak zombie that has only 7 HP.
K attacks. He manages to hit the Zombie in the back doing 15 damage. The sword cuts the zombie down and nearly in half. The zombie is dead and won't be getting back up.


Ricky

Ricky finds some Bad Golf Gloves(+0). On the dead body there is a Good Denim Jacket(+2)
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 21 Aug 2009, 13:42

Fred attempts to pick the door lock.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 21 Aug 2009, 13:46

Fred

Success. The door is unlocked.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 21 Aug 2009, 13:48

Fred opens the door and looks into the room beyond.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 21 Aug 2009, 13:51

Fred

Fred can't see very well into the room. Too much debris and dirty windows.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 21 Aug 2009, 13:51

Fred steps into the room and feels around.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 21 Aug 2009, 13:56

Fred

Fred can feels the walls. He appears to be in a hallway. He can't make out much to his left, but to his right he can see a bit of light outlining a closed door down the hall.
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 21 Aug 2009, 14:38

"hahahaha now that's what I'm talking about!!!"
he said probably a little louder than he should have.

Hrm...well I'm not that high up...and the other floors haven't been checked yet...Maybe I should go up...yeah...yeah that's what I'll do

K heads over to the escalator and walks upwards
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 21 Aug 2009, 18:23

Ricky puts on the gloves, they'll protect my hands if I have to do any more climbing at least, and the denim jacket, well, he's not going to be needing it anytime soon.

Ricky attempts to move the desk away from the door.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Jillers » 21 Aug 2009, 18:29

Lori knocks on the window and waves to the person

Over the radio she says:
"There's someone on the 5th floor"
Last edited by Jillers on 21 Aug 2009, 18:33, edited 1 time in total.
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Re: THRIVING NECROPOLIS - Game Thread

Postby SimpsonsParadox » 21 Aug 2009, 18:30

Shauna waves the repelling woman in.

"I honestly haven't been in this situation before, so, um...hi?"
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