THRIVING NECROPOLIS - Game Thread

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Genghis Ares
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 01:38

Leon

The Dragunov's EFF is 89.

*picking something up is a free action and the item will be 'checked' when it enters your inventory, as in its EFF. Yes, the rifle is OK/Normal, I just don't bother putting ok in its name. And the pistol ammo stacks, so you don't need to worry about clips or whatnot, just the total amount.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Joshua » 25 Aug 2009, 01:39

(ah ok, I was checking the chamber to see if its loaded, or is that what the six is, I thought that was part of the name but looking at everyones inventory I think that may be the ammo count?)
We feel free when we escape--even if it be but from the frying pan into the fire.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 01:44

* Ok, all guns will be loaded with at least 1 bullet. You can unloaded it like Lucifer did, but once you have a gun that uses an ammo type, I combine the ammo into the gun. I'm not going to be a stickler for reloading time. Also the '6' means it has 6 ammo.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Joshua » 25 Aug 2009, 01:47

(ah, sorry about all that.)

Leon arms himself with the rifle and moves up leaning on the door, he puts his hand on the knob and turns it, trying to open the door.
We feel free when we escape--even if it be but from the frying pan into the fire.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 01:58

Leon

Leon opens the door easily. He can clearly see into the room. It appears to be an office building as there are cubicles and offices. There are no items out in the open. However, there appears to be two people in the room. He can tell they're not zombies.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Joshua » 25 Aug 2009, 02:01

Leon lowers his weapon and calls out to them "Hello, whats going on here?"
We feel free when we escape--even if it be but from the frying pan into the fire.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 25 Aug 2009, 07:11

"Hey Ricky, d'you grab that machete? I have a feeling we'll need it."

Fred pockets the lighter and puts the part and flare in his backpack.

"Let's see what else we have here."

Fred tries the door that Ricky did not.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 25 Aug 2009, 07:14

"Whew...that's four down now..."

K says as he picks up the items in the room
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 13:18

Fred

Fred is unable to try that door as it has been opened already. In fact, the person who opened it is standing in the doorway. He has just said, "Hello, whats going on here?"


K

K Finds:
1. Great First Aid Kit
2. Great Glow Stick

K's Flare will last 2 more turns.
Last edited by Genghis Ares on 25 Aug 2009, 14:01, edited 1 time in total.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 25 Aug 2009, 13:36

"What the bloody!..." Fred begins to raise his rifle in alarm, but then lowers it.

"Cripes. Give a guy a heart attack. Hey Ricky, we got comp'ny. What's your name pal? Mine's Fred."

Fred sticks out his hand in friendship.
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby Joshua » 25 Aug 2009, 17:16

Leon takes the hand, introduces himself. "Name is Leon Serious, pleased to meet you Fred." Leon slings his Dragunov over his shoulder "Are we the only ones in the building?"
We feel free when we escape--even if it be but from the frying pan into the fire.
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 25 Aug 2009, 18:02

"Oh sweet more light. And a health pack. Cool"
K says as he opens the next unopened door

"I wonder why people just left all this stuff hanging around..."
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 25 Aug 2009, 18:31

Ricky quits playing with the machete, and comes over too. "I'm Ricky, we're the only ones we've soon so far, but we just got down from the floor above. Doesn't look that great outside either. Right now the plan seems to be just go down floor by floor, and see what we find."
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 19:15

K

The door knob turns, but the door appears to be either jammed or barricaded.
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Re: THRIVING NECROPOLIS - Game Thread

Postby CanCarter » 25 Aug 2009, 19:28

"Yes it's good to see you too, my name's Lucifer by the way, but you can call me Luke," replies Lucifer to the other survivors.

"Between the 3rd floor and here I didn't see any zombies, I did find a lot of useful items though, but I didn't really want to explore much before I met up with you."

"Well the fact that both of us woke up here not knowing how we got here, yet so far apart from each other means that there could be some other people here. I was on the 3rd, you were on the 7th, that's still a lot ground between us and the top and bottom floors for people to be."
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 25 Aug 2009, 19:36

K tries to kick the door in
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Re: THRIVING NECROPOLIS - Game Thread

Postby Jillers » 25 Aug 2009, 19:50

"I didn't pick up a lot, but maybe we should go through our things and see what we have that we can use? After that... well we have to get out of here."
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Re: THRIVING NECROPOLIS - Game Thread

Postby CanCarter » 25 Aug 2009, 19:58

"Well I picked up some kinda cut-off shotgun, and some shells for it, some parts I guess those can be used to help make something useful, this machete was pretty useful, and I found some rifle ammo. In my room I found the radio which we've been talked to each other with, and a lighter. I also found a map of the city, a flashlight, a couple first aid kits, a gold watch which I guess I could sell later, and also this jacket I'm wearing."

"What did you find?"
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 20:05

K

K kicks the door in easily. It appears to have just been jammed from debris.

The room appears to be another office. No Zombies. 1 item.
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Re: THRIVING NECROPOLIS - Game Thread

Postby ChiUnit4evr » 25 Aug 2009, 20:22

K picks up the item
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Re: THRIVING NECROPOLIS - Game Thread

Postby Jillers » 25 Aug 2009, 20:27

Lori pats through her pockets, "I have, let's see... 14 dollars, the radio, this jacket... oh! And I picked up a first aid kit."
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Re: THRIVING NECROPOLIS - Game Thread

Postby Metcarfre » 25 Aug 2009, 21:13

Fred leans the rifle on his shoulder and strokes his chin thoughtfully.

"Yeah, I suppose the best idea'd be to head down. I mean, we all got weapons and gear, so we may as well make our way down, see if we find anyone else or anything, and make our way onwards. Waddya say? Hey, Leon, don't know how you're fixed for clothes, but I got a spare jacket here if you want it."
*
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 25 Aug 2009, 22:46

"I'll go ahead, and see what's downstairs."

Ricky returns to the stairs, and descends to the next level.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Genghis Ares » 25 Aug 2009, 23:53

K

K finds $1.


Ricky

The stairs are kind of dark, but Ricky is able to get to the 7th floor fairly easily.

The 7th floor is fairly well lit. Straight ahead is an open area of cubicles and tables. To the left, a darker hallway with 2 closed doors and 1 open one. On the right, there's an open break room, and 1 closed door further down. Nearby is the elevators. There are 3 items in the open, and 1 zombie in the break room; it doesn't see Ricky.
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Re: THRIVING NECROPOLIS - Game Thread

Postby Master Gunner » 26 Aug 2009, 00:02

Ricky slowly retreats up the stairs to inform the others. "There's a zombie down there! It didn't see me though, and I think we can take it."

Ricky draws the machete and prepares for battle.

Quietly Ricky moves towards the zombie, and when he can swings the machete at the zombie.
TheRocket wrote:Apparently the crotch area could not contain the badonkadonk area.
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