Ep. 50 - There is no bubble

Talk about LRR's gaming news show on PATV.
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Ep. 50 - There is no bubble

Postby Kathleen » 16 Apr 2012, 06:58

http://penny-arcade.com/patv/episode/there-is-no-bubble

Kickstarter is taking over video game self-funding. But is there an end to it?
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Re: Ep. 50 - There is no bubble

Postby Yaxley » 16 Apr 2012, 08:29

Akaneiro Demon Hunters still doesn't seem as weird as Little Red Riding Hood's Zombie BBQ. That was a weird take on the fairy tale.
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Re: Ep. 50 - There is no bubble

Postby Trevor » 16 Apr 2012, 09:41

I still say ancient Greece would make for a good Assassin's Creed setting.
Especially after all the world building that AC2 did, having conversations with a being who I think talked about being worshiped as a Greek god, and collecting paraphernalia of greek/roman mythology for your house.
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Re: Ep. 50 - There is no bubble

Postby Geoff_B » 16 Apr 2012, 09:56

There's already a creepy version of Little Red Riding Hood. It's called The Path. I have played it. It's creepy.

Also woo Paul Report! It almost feels like old times :D
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Re: Ep. 50 - There is no bubble

Postby Pigmy Wurm » 16 Apr 2012, 11:15

So question: why was Paul green? I think you have to fix your color corection or something because he had a noticeable green aura around him and reflected in his glasses.

I wonder what your donation bonuses for Professor Pigglesworth would be.
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Re: Ep. 50 - There is no bubble

Postby square1 » 16 Apr 2012, 11:18

I have to admit, the trampling my dreams line made me think of the Yeats poem and, by extension, Equilibrium. Where was the epic gun-kata battle? ;)
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Re: Ep. 50 - There is no bubble

Postby Master Gunner » 16 Apr 2012, 11:22

Pigmy Wurm wrote:So question: why was Paul green? I think you have to fix your color corection or something because he had a noticeable green aura around him and reflected in his glasses.


The green is caused by the fact that the gray wall behind him is actually a greenscreen. While the crew does a pretty good job with green-screening these days, without a proper studio setup and lighting, it's damn difficult to get it perfect (though sooner or later, they will get it).
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Re: Ep. 50 - There is no bubble

Postby Graham » 16 Apr 2012, 12:17

This week's "Paul on the grey" did not key well. Sorry for his weird jaundice.
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Re: Ep. 50 - There is no bubble

Postby DarkMorford » 16 Apr 2012, 13:02

Just for reference, "akaneiro" is Japanese for the color madder red. So the title becomes "Madder Red Demon Hunters".

("Madder" in this case has nothing to do with anger, but the plant that is used to make a red pigment.)
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Re: Ep. 50 - There is no bubble

Postby Vigafre » 16 Apr 2012, 13:19

GameStop probably wouldn't lose much money with this new deal, whether or not it was nationally applied. Sure, there are a lot of games with online passes, but apparently GS already sells them at $47.99 and sometimes with a free pass. So really, this is just making it more obvious.

However, it will affect them if people start buying the new copies over the used+$10 pass, but still, not too much would be affected.
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Re: Ep. 50 - There is no bubble

Postby uberfail » 16 Apr 2012, 13:19

"Assassins Creed moonlanding" and "your dreams are dum" are probably my biggest laughs watching Checkpoint.
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Re: Ep. 50 - There is no bubble

Postby FritzLang » 16 Apr 2012, 16:41

I would definitely throw my money at The Fantastic Adventures of Professor Pigglesworth...

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Re: Ep. 50 - There is no bubble

Postby Tapir12 » 16 Apr 2012, 20:56

Tangled reference?

How about Assassin's Creed - Incas!
Or Assassin's Creed - Coast Salish!
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Re: Ep. 50 - There is no bubble

Postby bravetoaster » 17 Apr 2012, 05:31

Is there any chance the Pigglesworth artwork is available somewhere?
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Re: Ep. 50 - There is no bubble

Postby beramode0 » 19 Apr 2012, 03:02

Graham:'Awwwwwww...' XDDDD Graham is way too cute!! I'm supposed to be a straight guy but still XDDDDD
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Re: Ep. 50 - There is no bubble

Postby Lord Hosk » 29 Apr 2012, 04:15

Vigafre wrote:GameStop probably wouldn't lose much money with this new deal, whether or not it was nationally applied. Sure, there are a lot of games with online passes, but apparently GS already sells them at $47.99 and sometimes with a free pass. So really, this is just making it more obvious.

However, it will affect them if people start buying the new copies over the used+$10 pass, but still, not too much would be affected.



If the game industry really wants to kill gamestop all they have to do is include a code in the box which must be registered online with a email account. If you want to reinstall the game you have to send a email from the registered account to the company to get a new activation code. You have to be connected to the internet for the install but not to play.

To someone who buys the game and wants to reinstall it later its a slight inconvenience. To someone who wants to resell the game to gamestop it means they would have to set up a e-mail account just for that game and include the account and password when they sold it. Which a few people would do but it would REALLY quickly destroy gamestop, like within 2 years.
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Re: Ep. 50 - There is no bubble

Postby SilPho » 30 Apr 2012, 01:27

Lord Hosk wrote:You have to be connected to the internet for the install but not to play.


Consoles can't enforce that, they have to assume that some consoles have no Internet access.
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Re: Ep. 50 - There is no bubble

Postby Geoff_B » 30 Apr 2012, 01:31

And yet it's alright to assume that all PCs have constant internet access? Or is that a different discussion?
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Re: Ep. 50 - There is no bubble

Postby Vigafre » 30 Apr 2012, 07:06

It's a lot more likely (and necessary) that your computer is going to be connected to the Internet. Yes, requiring Internet access at all times is pretty stupid, but for most people who play video games on their computers, their Internet will be up almost all of the time. However, since consoles are (for the most part) solely purchased to play games, which usually don't require online access (except multiplayer, of course), it would make much less sense to require it there.
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Re: Ep. 50 - There is no bubble

Postby SilPho » 01 May 2012, 04:58

Geoff_B wrote:And yet it's alright to assume that all PCs have constant internet access? Or is that a different discussion?

PCs are far more likely to have Internet access, but any form of remotely invasive DRM is going to hurt sales more than it helps. So many PC gamers just pirate the games anyway.

Besides, if you are a PC gamer with Internet access, chances are you're using Steam anyway.
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Re: Ep. 50 - There is no bubble

Postby Geoff_B » 01 May 2012, 05:02

And yet Steam comes with an offline mode which is useful for when your PC is offline. Besides I would have thought that single player modes shouldn't have to connect to the internet if that's all you're really interested in.
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