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KickStopper

Posted: 03 Feb 2014, 23:51
by Graham
What have we learned from KickStarter funded games? How quickly time passes.

Re: KickStopper

Posted: 04 Feb 2014, 00:32
by Jimor
"Graham's Razor": The most cynical explanation for why a Game Dev made a decision will in all likelihood, be the correct explanation.

Unasked for advice: Is there a way to make the between-story transition a cut instead of a shift? To me it just feels off, but if it's a technical limitation or just how you've decided to go, it's only a minor complaint.

Re: KickStopper

Posted: 04 Feb 2014, 03:27
by danm36
I had to check to see if that mug was real, and then I came upon this:

Image

Source: http://investor.ea.com/documentdisplay. ... entID=4135

Oh EA!