MTG Arena was recently announced and you had better believe we have opinions on it. Join James, Graham and Kathleen to hear our hot takes.
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TTC 187 - MTG Arena
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- Posts: 45
- Joined: 08 Oct 2014, 09:14
- First Video: Checkpoint - Blizzard of Cash
Re: TTC 187 - MTG Arena
My major hope for MTG Arena is that the notion of 'bargain bin rares' is preserved in some way. Cards that are largely panned / passed over by the community shouldn't cost the same as the meta-defining rares of Standard, but a lot of TCGs don't pretend to make any distinction between them.
Sometimes while playing Duelyst I would come up with a silly theme deck idea that needs a playset of a few different jank rare units, but I couldn't try it on a whim. I would have to crack enough packs to get the raw dust to craft a meta-defining decklist, and then burn it irreversibly on a gimmick deck. It was frustrating enough to push me to stop playing, because I couldn't tinker with weird deck ideas without burning immense amounts of resources.
The approaches I've thought of so far are: making cards that are less "in demand" (Infrequently crafted, or often disenchanted?) cost somewhat less to make, or just having a market that uses the Crafting & Disenchant prices as ceilings and floors.
Sometimes while playing Duelyst I would come up with a silly theme deck idea that needs a playset of a few different jank rare units, but I couldn't try it on a whim. I would have to crack enough packs to get the raw dust to craft a meta-defining decklist, and then burn it irreversibly on a gimmick deck. It was frustrating enough to push me to stop playing, because I couldn't tinker with weird deck ideas without burning immense amounts of resources.
The approaches I've thought of so far are: making cards that are less "in demand" (Infrequently crafted, or often disenchanted?) cost somewhat less to make, or just having a market that uses the Crafting & Disenchant prices as ceilings and floors.
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