The General Magic: The Gathering Thread
- phlip
- Posts: 1790
- Joined: 24 Apr 2010, 17:48
- First Video: Eternal Sonata (Unskippable)
- Location: Australia
Re: The General Magic: The Gathering Thread
But, again, a lot of the Heroic abilities are power/toughness buffs, and Cipher copies happen after damage... so the set of Heroic creatures that Hidden Strings can combo with is relatively small.
[edit] Actually, looking at the list... there's fewer of these than I thought... there's only a couple of them so far. There's a bunch of "Put a +1/+1 counter on this" ones, most of the white ones, but while those are a bit awkward to be happening after damage, they're not as useless as a one-turn buff.
[edit] Actually, looking at the list... there's fewer of these than I thought... there's only a couple of them so far. There's a bunch of "Put a +1/+1 counter on this" ones, most of the white ones, but while those are a bit awkward to be happening after damage, they're not as useless as a one-turn buff.
While no one overhear you quickly tell me not cow cow.
but how about watch phone?
[he/him/his]
but how about watch phone?
[he/him/his]
- korvys
- Posts: 2112
- Joined: 29 Apr 2013, 14:48
- First Video: Zero Punctuation: X-Blades/Halo Wars
- Location: Gold Coast, Australia
Re: The General Magic: The Gathering Thread
The blue "draw a card" one seems like a perfect fit. Could use it to set up some other combo with tapping/untapping, like Elite Arcanist, and/or untapping that devotion land.
"Why does Sonic chill like dawgs?" - Graham
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
- Utilitarian
- Posts: 1211
- Joined: 05 Nov 2012, 00:16
- First Video: Checkpoint 01
- Location: Burnaby, BC
Re: The General Magic: The Gathering Thread
Also the blue Frost Breath effect one could work as well, essentially letting your convert the shitty one turn taps of Hidden Strings into superior 2 turn taps.
And yea a lot of the white ones involve +1/+1 counters. I'm perfectly happy adding a counter, attacking, then untapping and adding another counter.
*edit*
Additionally, if I'm not a mistaken, you could get repeatable effects using reoccurring auras like Agoraphobia. Prolly too expensive to be practical though.
And yea a lot of the white ones involve +1/+1 counters. I'm perfectly happy adding a counter, attacking, then untapping and adding another counter.
*edit*
Additionally, if I'm not a mistaken, you could get repeatable effects using reoccurring auras like Agoraphobia. Prolly too expensive to be practical though.
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
- korvys
- Posts: 2112
- Joined: 29 Apr 2013, 14:48
- First Video: Zero Punctuation: X-Blades/Halo Wars
- Location: Gold Coast, Australia
Re: The General Magic: The Gathering Thread
Maybe, but Krasis Incubation acts as removal, buffing, and triggering Heroic all in one.
"Why does Sonic chill like dawgs?" - Graham
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
- Utilitarian
- Posts: 1211
- Joined: 05 Nov 2012, 00:16
- First Video: Checkpoint 01
- Location: Burnaby, BC
Re: The General Magic: The Gathering Thread
yea, using it as a buff spell is so expensive though, 7 mana in all, yeesh.
Also this set is kind of weird in that it's got some ultra aggressive cards including THREE one mana 2 power guys, but also super expensive auras and creatures.
Also this set is kind of weird in that it's got some ultra aggressive cards including THREE one mana 2 power guys, but also super expensive auras and creatures.
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
-
- Posts: 6120
- Joined: 25 Nov 2010, 03:31
- First Video: Whisky Tango Foxtrot
- Location: The ever-shifting landscape of the mind
Re: The General Magic: The Gathering Thread
Yea, but it's cost makes it a bit unrealistic to play. Plus, the 'removal' means you can't actually use it for buff or heroic.
- korvys
- Posts: 2112
- Joined: 29 Apr 2013, 14:48
- First Video: Zero Punctuation: X-Blades/Halo Wars
- Location: Gold Coast, Australia
Re: The General Magic: The Gathering Thread
Hey, my combos may not be competitive, but they, uh... I'm not sure what they are.
"Why does Sonic chill like dawgs?" - Graham
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
- korvys
- Posts: 2112
- Joined: 29 Apr 2013, 14:48
- First Video: Zero Punctuation: X-Blades/Halo Wars
- Location: Gold Coast, Australia
Re: The General Magic: The Gathering Thread
Yeah!
The other day I attacked with a 50/50 Mystic Druid! And he blocked it with a 2/2... my Gyre Sage deck needs some work...
The other day I attacked with a 50/50 Mystic Druid! And he blocked it with a 2/2... my Gyre Sage deck needs some work...
"Why does Sonic chill like dawgs?" - Graham
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
"Causation. Still a leading cause of correlation"" - Oglaf
Google+ / Twitter / Mastodon
keybase.io
-
- Posts: 6120
- Joined: 25 Nov 2010, 03:31
- First Video: Whisky Tango Foxtrot
- Location: The ever-shifting landscape of the mind
Re: The General Magic: The Gathering Thread
I remember one time I got 52 54/54 cat tokens out because I ultimate Ajani with a Parallel Lives on the field... and a Trostani. My opponent took it well. Good times...
- phlip
- Posts: 1790
- Joined: 24 Apr 2010, 17:48
- First Video: Eternal Sonata (Unskippable)
- Location: Australia
Re: The General Magic: The Gathering Thread
korvys wrote:Hey, my combos may not be competitive, but they, uh... I'm not sure what they are.
I believe the technical term is "Commander".
[edit]
I find it interesting that Triad of Fates sticks fate counters on stuff that is about to be messed with, while Oblivion Stone sticks fate counters on things that are about to survive being messed with... the interaction between the two would be kind of interesting (especially if controlled by different players)...
While no one overhear you quickly tell me not cow cow.
but how about watch phone?
[he/him/his]
but how about watch phone?
[he/him/his]
- AdmiralMemo
- Posts: 7358
- Joined: 27 Nov 2011, 18:29
- First Video: Unskippable: Eternal Sonata
- Location: Baltimore, Maryland, USA
- Contact:
Re: The General Magic: The Gathering Thread
I can imagine it going down... "Oh you just stuck a fate counter on my guy so you can mess with him? Well, boom. Now my guy is the only thing that's left on the battlefield."
Graham wrote:The point is: Nyeh nyeh nyeh. I'm an old man.
LRRcast wrote:Paul: That does not answer that question at all.
James: Who cares about that question? That's a good answer.
- Lurkon
- Posts: 1027
- Joined: 09 Mar 2013, 09:50
- First Video: Man Cooking: Meatshroom
- Location: South Carolina, USA
Re: The General Magic: The Gathering Thread
You're opponent begins putting fate counters on his permanents. You start blinking his permanents (removing the fate counters).
Interesting, I think, that Triad of Fates can only effect creatures that are not himself. So the oblivion stone guy can place counters on his non-creatures without fear.
Interesting, I think, that Triad of Fates can only effect creatures that are not himself. So the oblivion stone guy can place counters on his non-creatures without fear.
Do a Pivot Table!
"Cover me in lube and call me an athlete!" ~ Kathleen De Vere
"Cover me in lube and call me an athlete!" ~ Kathleen De Vere
Re: The General Magic: The Gathering Thread
They like to use counters that feel like they fit the card that uses them, in standard there are all of these different counters that only one card uses:
Muster, filibuster,despair,blaze,study,slime,pressure,eyeball,hatchling,phylactery, wish, petrification and then there are Charge counters which a lot of cards uses
This is not a new thing as magic in its first few years had these counters:
Doom, Death, Storage, Pupa, Polyp, Rust, Wind, Cube, Energy, Fuse, Tide, Pressure, Dream, Sleep, Pin, Charge
And as you see some are repeats like Pressure and Charge, because the name fits and not because it would create some weird interaction with a 10 year old card, thats just a bonus
Muster, filibuster,despair,blaze,study,slime,pressure,eyeball,hatchling,phylactery, wish, petrification and then there are Charge counters which a lot of cards uses
This is not a new thing as magic in its first few years had these counters:
Doom, Death, Storage, Pupa, Polyp, Rust, Wind, Cube, Energy, Fuse, Tide, Pressure, Dream, Sleep, Pin, Charge
And as you see some are repeats like Pressure and Charge, because the name fits and not because it would create some weird interaction with a 10 year old card, thats just a bonus
There must always be a Stark in the Moonbase
- phlip
- Posts: 1790
- Joined: 24 Apr 2010, 17:48
- First Video: Eternal Sonata (Unskippable)
- Location: Australia
Re: The General Magic: The Gathering Thread
Well, Charge counters aren't just a name they've reused, there's some actual enablers for those... but I agree with you that that it's probably not designed specifically for its interactions with Oblivion Stone, mostly just reusing "fate counters" for the name. Doesn't stop those interesting interactions from existing, though.
While no one overhear you quickly tell me not cow cow.
but how about watch phone?
[he/him/his]
but how about watch phone?
[he/him/his]
- Utilitarian
- Posts: 1211
- Joined: 05 Nov 2012, 00:16
- First Video: Checkpoint 01
- Location: Burnaby, BC
Re: The General Magic: The Gathering Thread
Might be interesting with Illusionist's Bracers or some way to reliably untap them.
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
- Utilitarian
- Posts: 1211
- Joined: 05 Nov 2012, 00:16
- First Video: Checkpoint 01
- Location: Burnaby, BC
Re: The General Magic: The Gathering Thread
Anyone else get the impression that Pyxis of Pandemonium could end up being really powerful in conjunction with all these scry effects? Into the Wilds also comes to mind. Look at the top card of your library, if it's land, you put it into play, if it's not, you decide whether you want to draw it or not, if yes, draw, if no, Pyxis it away. Also lets you know which cards you've exiled with the Pyxis
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
- Lemegeton
- Posts: 693
- Joined: 22 Dec 2011, 05:59
- First Video: one of the checpoints on penny arcade
- Location: The Planes of insanity .
Re: The General Magic: The Gathering Thread
yeah thats nice. i think scry could be quite powerful. the scry lands in particular will help a card like domri hit on his plus 1. i.e. scry away non creature cards.
will also be nice with erebos so you know what you are drawing with his ability.
i am really excited to start playing around with it.
will also be nice with erebos so you know what you are drawing with his ability.
i am really excited to start playing around with it.
-
- Posts: 6120
- Joined: 25 Nov 2010, 03:31
- First Video: Whisky Tango Foxtrot
- Location: The ever-shifting landscape of the mind
Re: The General Magic: The Gathering Thread
Lemegeton wrote:yeah thats nice. i think scry could be quite powerful. the scry lands in particular will help a card like domri hit on his plus 1. i.e. scry away non creature cards.
will also be nice with erebos so you know what you are drawing with his ability.
i am really excited to start playing around with it.
I know I use Domri as a way to filter creatures to make sure I hit my land drops, since it's not uncommon to stall out on 3 lands. So Scry wouldn't help with that for a deck like mine. The scry lands aren't bad. But they're very slow, and have to compete with shocks in the format. Controls decks will likely use them. But aggro-heavy decks that really want Domri to hit creatures likely shouldn't.
- Lemegeton
- Posts: 693
- Joined: 22 Dec 2011, 05:59
- First Video: one of the checpoints on penny arcade
- Location: The Planes of insanity .
Re: The General Magic: The Gathering Thread
yeah i am still not sure if i will run the scry lands. will need to do some testing once the full set is spoiled
-
- Posts: 6120
- Joined: 25 Nov 2010, 03:31
- First Video: Whisky Tango Foxtrot
- Location: The ever-shifting landscape of the mind
Re: The General Magic: The Gathering Thread
I think I'm going to run 6~ with my 12 shocks. Likely replacing the tap lands I have in the deck right now. Just because I'm more mid-rangey.
Re: The General Magic: The Gathering Thread
Lemegeton wrote:yeah i am still not sure if i will run the scry lands. will need to do some testing once the full set is spoiled
We will have the full set officially spoiled on Monday so you can begin soon
There must always be a Stark in the Moonbase
- Lurkon
- Posts: 1027
- Joined: 09 Mar 2013, 09:50
- First Video: Man Cooking: Meatshroom
- Location: South Carolina, USA
Re: The General Magic: The Gathering Thread
Fade Into Antiquity. I've been waiting for that. God removal.
Do a Pivot Table!
"Cover me in lube and call me an athlete!" ~ Kathleen De Vere
"Cover me in lube and call me an athlete!" ~ Kathleen De Vere
- Lord Hosk
- Posts: 6587
- Joined: 07 Dec 2011, 08:30
- First Video: Checkpoint: Into the breach
- Location: Half and inch below the knuckle of the ring finger. MI
Re: The General Magic: The Gathering Thread
I wouldn't normally post these things but I was particularly proud of todays Nummy gif.
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
- AdmiralMemo
- Posts: 7358
- Joined: 27 Nov 2011, 18:29
- First Video: Unskippable: Eternal Sonata
- Location: Baltimore, Maryland, USA
- Contact:
Re: The General Magic: The Gathering Thread
Vastwood Hydra isn't BAD, though... The fact that this one is better makes it more usable, but still... This one's for a good entrance, but Vastwood's for a longer game, with staying power for your creatures.
Graham wrote:The point is: Nyeh nyeh nyeh. I'm an old man.
LRRcast wrote:Paul: That does not answer that question at all.
James: Who cares about that question? That's a good answer.
Return to “Magic: The Gathering”
Who is online
Users browsing this forum: No registered users and 14 guests