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Re: The General Magic: The Gathering Thread

Posted: 20 Jun 2014, 21:57
by AdmiralMemo
Yeah, when I have a planeswalker out, I always highlight the attacking creatures to see if they're going at me or the walker.

Re: The General Magic: The Gathering Thread

Posted: 20 Jun 2014, 21:59
by Dix
The New Player drafts: they work!

Re: The General Magic: The Gathering Thread

Posted: 21 Jun 2014, 07:58
by Utilitarian
VectorZero wrote:
Jenelmo wrote:They can but the only card that can (exept cards that say non-land) is Fated Conflagration
Dreadbore, Hero's Downfall and Sorin's ultimate also target planeswalkers.

And again, a multitude of cards and effects that hit "non-land permanent" and "non-creature permanent" hit planeswalkers just fine.

Re: The General Magic: The Gathering Thread

Posted: 21 Jun 2014, 11:44
by Firbozz
Blew someone's mind last night when I redirected the two damage from my Mogis to their Jace, TMS (who I'd already gotten down to 2 with goblin bombardment)

Re: The General Magic: The Gathering Thread

Posted: 23 Jun 2014, 12:57
by Phosphatide
I had a good laugh at Notch's card. I can't think of any way to use it efficiently, but I still want to play it.

Click to Expand
http://mythicspoiler.com/m15/cards/aggressivemining.html

Re: The General Magic: The Gathering Thread

Posted: 23 Jun 2014, 13:22
by AdmiralMemo
Seems situational. I think it would be useful towards end-game, if you're mana-flooding and just want to drill through your deck to find your bomb.

Re: The General Magic: The Gathering Thread

Posted: 23 Jun 2014, 13:25
by Utilitarian
Good if you have some way to put lands onto the battlefield without playing them (also, Memo, your signature is like a full page image right now)

Re: The General Magic: The Gathering Thread

Posted: 23 Jun 2014, 17:22
by AdmiralMemo
What? I'm not seeing that.

Re: The General Magic: The Gathering Thread

Posted: 23 Jun 2014, 18:36
by Jamfalcon
AdmiralMemo wrote:What? I'm not seeing that.

The Raptr link was showing some sort of overloaded bandwidth image earlier, but it seems to have fixed now. Probably an issue on their end.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 15:02
by tamaness
I'm running a chaos draft on Saturday. My FLGS just bought a box of Innistrad to support it.

*nervous*

I've run drafts there before, but he's laid money out to make sure my thing is successful.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 21:05
by Kapol
It's official, we're getting ANOTHER Ajani in Standard.

I'm just so happy... This one seems really good, is built for superfriends, and seems generally fun.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 21:12
by Phosphatide
Only costs 3W as well. I'm so excited, that -2 ability is just fantastic.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 21:18
by Kapol
Is he the first card that adds loyalty to planeswalkers (other than their own abilities of course)? And being only a single White seems pretty strong. His +1 seems super powerful as well... use that on Brimaz turn 4 and you're doing well.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 21:29
by Phosphatide
The first one that explicitly says so, I believe, since you can proliferate loyalty counters.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 23:15
by Volafortis
Nissa, Worldwaker.

Untap up to 4 target lands as a +1.

That makes her potentially a functional 1 mana walker, allowing you to drop something else after her to protect her.

If the board is clear and you want to get some beats in, she turns a land into a 4/4.

She seems good. I'd say on par with Koth of the Hammer, potentially better, but she is 5 mana.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 23:17
by Phosphatide
Why yes, I would like to drop 24 4/4's onto the battlefield.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 23:33
by Volafortis
Also, ramping into her on turn 3 feels so beyond broken. Untap 4 lands (okay, forests)

Still, We have shocklands, and you can UNTAP 4 FREAKING LANDS.

I'm sorry, I may need to lay down, because I think I just read a walker that allows me to untap four lands. As a +1.

I can do so many broken crazy shenanigans with that, it's not even funny; and it's a +1!

So happy to see a non-Garruk green walker. Finally doing something other than popping out 3/3s. Indeed, I'll be UNTAPPING. FOUR. FREAKING. LANDS.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 23:49
by Volafortis
So, my first idea on how to break Nissa,

I present, turn 4 Ulamog:

4x Arbor Elf
4x Tarmogoyf
2x Scavenging Ooze
2x Kitchen Finks
4x Primeval Titan
3x Ulamog, the Infinite Gyre

3x Nissa, Worldwaker
4x Garruk Wildspeaker

4x Utopia Sprawl
4x Abrupt Decay
1x Dismember

4x Verdant Catacombs
4x Misty Rainforest
4x Overgrown Tomb
1x Swamp
10x Forest
1x Stomping Ground
1x Kessig Wolf Run

Note, it requires basically a god hand to actually get a turn 4 Ulamog. Still, You'll basically always have a turn 3-4 Prime Time. Basically a thrown together idea. Tons of room for revising. Probably want some way to dig, maybe Summoning Trap. Maybe Cavern of Souls is worth running.

I don't know, but I'm certainly going to try to refine the idea.

Re: The General Magic: The Gathering Thread

Posted: 24 Jun 2014, 23:53
by Phosphatide
Thanks to Mythic Spoiler arranging the cards this way, I finally get why they chose these particular planes. Was wondering for a bit why we have Soul of Theros when we were there just recently.

Click to Expand
Image

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 00:52
by WickedBoy6
So, we're getting a 6th Planeswalker in Garruk, right? It seems likely, but so far, no word. Just the Prerelease "event" with the ability to play AS Garruk. One of my friends suggested a Sliver Planeswalker, and I only just now woke up from my 4-hour coma from the possibility.

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 01:10
by Volafortis
Nah, I'm almost certain it's a B/G Garruk. He's the face of the set, and I doubt they'd only have him as the prerelease thing.

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 15:57
by Lurkon
Phosphatide wrote:Thanks to Mythic Spoiler arranging the cards this way, I finally get why they chose these particular planes. Was wondering for a bit why we have Soul of Theros when we were there just recently.

Click to Expand
Image

When you look at it like that, one begins to wonder if Karn might appear in the set. I do hope we get a Garruk though.

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 16:38
by Kapol
I'd kind of be surprised if it was Karn. Doesn't he hate the plane that the colorless soul is from?

Personally, I'd kind of rather have seen a five-color soul or something than a colorless soul. Colorless is just so... boring to me.

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 17:23
by WickedBoy6
Someone mentioned that it could be a 5-color Sliver Planeswalker, like Sliver Queen or something, but I don't think they'd do 7 Planeswalkers in the Core Set. They'll already have 5, 6 if they do go with a B/G Garruk.

Re: The General Magic: The Gathering Thread

Posted: 25 Jun 2014, 19:25
by Kapol
I think MaRo has said there's going to be 6. My bet is on Garruk, but it could be something else.