The Limited thread
- Lord Hosk
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Re: The Limited thread
Sick RTR sealed pool today.
Include imp and madcap just cause... in opening hand with a mountain and a swamp EVERY GAME, win 5 games with them doing at least 12 damage. in one game it was all I did. 5 swings with the imp.
Include imp and madcap just cause... in opening hand with a mountain and a swamp EVERY GAME, win 5 games with them doing at least 12 damage. in one game it was all I did. 5 swings with the imp.
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
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Re: The Limited thread
My 4th and final RoE draft. I was actually going to stop after 3 to save the rest of my tickets for the M14 prerelease and release, but got bored and thought I guess I can get one more Rise in and still have enough tickets for M14. My greed paid off, I opened Splinter Twin pack 1 and Vengevine (the 2nd in the 4 drafts for me) pack 2 so before playing a turn I had already paid for the draft.
I thought the deck was solid and it performed to that level, winning the first round easy and then losing the 2nd round to a pretty insane green/white umbra deck that was just oozing with synergy.
I thought the deck was solid and it performed to that level, winning the first round easy and then losing the 2nd round to a pretty insane green/white umbra deck that was just oozing with synergy.
- Clypheous
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Re: The Limited thread
Lord Hosk wrote:Include imp and madcap just cause... in opening hand with a mountain and a swamp EVERY GAME, win 5 games with them doing at least 12 damage. in one game it was all I did. 5 swings with the imp.
Looking at that mana base the one thing I can think of about M14 is "man, I might actually be able to make a mono-colored deck again that can actually win!" Of course, that mono deck would almost have to be green, but regardless...
That is a sick pool Hosk, I do mostly drafts, except for release events, so it's rarely an issue for me, but those are some decent cards there. The reason I mostly skip sealed is because the last three times I played, I got such bad cards with basically no way to make a deck, something I almost never feel in draft. I think I had one pool where there weren't even 23 playable cards in any three color group put together, and with only moderate fixing, playing a five color, even in DGM is just a little dangerous.
- ZePancakes
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Re: The Limited thread
Made this Gnarly (ge'ddit) deck that won me my 4-3-2-2. Versed the mirror in the finals, but he wasn't gnarly enough.
Deck:
Deck:
Oh-h-h-h SNAP... Concede.
- Lord Hosk
- Posts: 6587
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- First Video: Checkpoint: Into the breach
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Re: The Limited thread
Click to Expand
1 Steeple Roc
1 Punish the Enemy
1 Skull Rend
1 Gruul Keyrune
1 Rakdos Drake
1 Sage's Row Denizen
1 Corpsejack Menace
1 Goblin Electromancer
1 Daring Skyjek
1 Stonefare Crocodile
1 Prophetic Prism
1 Sapphire Drake
1 Jelenn Sphinx
1 Boros Cluestone
1 Traitorous Instinct
1 Maze Rusher
1 Rubbleback Rhino
1 Leyline Phantom
1 Saruli Gatekeepers
1 Batterhorn
1 Smelt-Ward Gatekeepers
1 Psychic Strike
1 Gore-House Chainwalker
1 Bronzebeak Moa
1 Blast of Genius
1 Rest in Peace
1 Catacomb Slug
1 Tower Defense
1 Ogre Jailbreaker
1 Scab-Clan Charger
1 Killing Glare
1 Fathom Mage
1 Launch Party
1 Chronic Flooding
1 Way of the Thief
1 Voidwielder
1 Thoughtflare
1 Biovisionary
1 Orzhov Cluestone
1 Towering Thunderfist
1 Korozda Guildmage
1 Lyev Decree
1 Exava, Rakdos Blood Witch
1 Inaction Injunction
1 Murmuring Phantasm
1 Greenside Watcher
1 Species Gorger
1 Sinister Possession
1 Mark for Death
1 Rootborn Defenses
1 Forest
1 Act of Treason
1 Burst of Strength
1 Contaminated Ground
1 Selesnya Sentry
1 Destroy the Evidence
1 Tithe Drinker
1 Giant Growth
1 Slum Reaper
1 Tavern Swindler
1 Izzet Guildgate
1 Grisly Spectacle
1 Forest
1 Primal Visitation
1 Totally Lost
1 Orzhov Guildgate
1 Opal Lake Gatekeepers
1 Orzhov Guildgate
1 Shielded Passage
1 Riot Control
1 Soul Tithe
1 Nivix Cyclops
1 Weapon Surge
1 Izzet Guildgate
1 Purge the Profane
1 Boros Mastiff
1 Hired Torturer
1 Pilfered Plans
1 Auger Spree
1 Holy Mantle
1 Phytoburst
1 Fencing Ace
1 Tajic, Blade of the Legion
1 Fluxcharger
1 Hussar Patrol
1 Rot Farm Skeleton
1 Tin Street Market
2 Plains
1 Riot Gear
1 Punish the Enemy
1 Skull Rend
1 Gruul Keyrune
1 Rakdos Drake
1 Sage's Row Denizen
1 Corpsejack Menace
1 Goblin Electromancer
1 Daring Skyjek
1 Stonefare Crocodile
1 Prophetic Prism
1 Sapphire Drake
1 Jelenn Sphinx
1 Boros Cluestone
1 Traitorous Instinct
1 Maze Rusher
1 Rubbleback Rhino
1 Leyline Phantom
1 Saruli Gatekeepers
1 Batterhorn
1 Smelt-Ward Gatekeepers
1 Psychic Strike
1 Gore-House Chainwalker
1 Bronzebeak Moa
1 Blast of Genius
1 Rest in Peace
1 Catacomb Slug
1 Tower Defense
1 Ogre Jailbreaker
1 Scab-Clan Charger
1 Killing Glare
1 Fathom Mage
1 Launch Party
1 Chronic Flooding
1 Way of the Thief
1 Voidwielder
1 Thoughtflare
1 Biovisionary
1 Orzhov Cluestone
1 Towering Thunderfist
1 Korozda Guildmage
1 Lyev Decree
1 Exava, Rakdos Blood Witch
1 Inaction Injunction
1 Murmuring Phantasm
1 Greenside Watcher
1 Species Gorger
1 Sinister Possession
1 Mark for Death
1 Rootborn Defenses
1 Forest
1 Act of Treason
1 Burst of Strength
1 Contaminated Ground
1 Selesnya Sentry
1 Destroy the Evidence
1 Tithe Drinker
1 Giant Growth
1 Slum Reaper
1 Tavern Swindler
1 Izzet Guildgate
1 Grisly Spectacle
1 Forest
1 Primal Visitation
1 Totally Lost
1 Orzhov Guildgate
1 Opal Lake Gatekeepers
1 Orzhov Guildgate
1 Shielded Passage
1 Riot Control
1 Soul Tithe
1 Nivix Cyclops
1 Weapon Surge
1 Izzet Guildgate
1 Purge the Profane
1 Boros Mastiff
1 Hired Torturer
1 Pilfered Plans
1 Auger Spree
1 Holy Mantle
1 Phytoburst
1 Fencing Ace
1 Tajic, Blade of the Legion
1 Fluxcharger
1 Hussar Patrol
1 Rot Farm Skeleton
1 Tin Street Market
2 Plains
1 Riot Gear
OK Build it
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
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Re: The Limited thread
My answer:
Click to Expand
1 Prophetic Prism
1 Steeple Rock
1 Holy Mantle
1 Rootborn Defenses
1 Daring Skyjek
1 Fencing Ace
1 Boros Mastiff
1 Killing Glare
1 Orge Jailbreaker
1 Grisly Spectacle
1 Launch Party
1 Rakdos Drake
1 Hired Torturer
1 Maze rusher
1 Towering Thunderfist
1 Punish The Enemy
1 Traitorous Instinct
1 Weapon Surge
1 Exva
1 Tajic
1 Tithe Drinker
1 Orzhov Cluestone
1 Boros Cluestone
2 Orzhov Guildgate
4 plains
5 swamps
6 mountains
1 Steeple Rock
1 Holy Mantle
1 Rootborn Defenses
1 Daring Skyjek
1 Fencing Ace
1 Boros Mastiff
1 Killing Glare
1 Orge Jailbreaker
1 Grisly Spectacle
1 Launch Party
1 Rakdos Drake
1 Hired Torturer
1 Maze rusher
1 Towering Thunderfist
1 Punish The Enemy
1 Traitorous Instinct
1 Weapon Surge
1 Exva
1 Tajic
1 Tithe Drinker
1 Orzhov Cluestone
1 Boros Cluestone
2 Orzhov Guildgate
4 plains
5 swamps
6 mountains
- Lord Hosk
- Posts: 6587
- Joined: 07 Dec 2011, 08:30
- First Video: Checkpoint: Into the breach
- Location: Half and inch below the knuckle of the ring finger. MI
Re: The Limited thread
sick card pool, or Most sickest card pool ever!
Two color RTR block phantom and I have to make cuts... LOTS of cuts.
Two color RTR block phantom and I have to make cuts... LOTS of cuts.
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
Re: The Limited thread
Just had a very frustrating experience at local store. Had two pods of 7 and 6, which is fine- but then the pods ends up mixed together and it was four rounds.
- korvys
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Re: The Limited thread
Drafted G/u in an M14 release draft. Terrible. No removal. Definitely need to take Claustrophobia higher if I do it again.
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- Lord Hosk
- Posts: 6587
- Joined: 07 Dec 2011, 08:30
- First Video: Checkpoint: Into the breach
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Re: The Limited thread
I did my first M14 draft and decided to try this about 6 picks in and was very happy with what I got.
M1G1 11 land on the table 20+ cards in my deck
M1G2 Milled him out Turn 6
M1G3 12 Land on the table, 16 cards in my deck
M2G1 Milled him out turn 6
M2G2 he out aggroed me turn 6
M2G3 12 land on the table, 19 cards in my deck.
M3 Bye.
M1G1 11 land on the table 20+ cards in my deck
M1G2 Milled him out Turn 6
M1G3 12 Land on the table, 16 cards in my deck
M2G1 Milled him out turn 6
M2G2 he out aggroed me turn 6
M2G3 12 land on the table, 19 cards in my deck.
M3 Bye.
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
Re: The Limited thread
My first M14 draft was a fairly good one. 2-1 with a heavy green deck with a few black cards, losing in the finals. Highlights of my deck were what I'm calling the Marshall Special, Triple Doom Blade (1 Doom Blade and 2 Deadly Recluse), as well as triple Advocate of the Beast and triple Rumbling Baloth.
The big issue I ran into was not hitting my 2nd green source in a few games. I could have ran more forests, but with a Quag Sickness and a Nightwing Shade I didn't want to run too few swamps either.
The big issue I ran into was not hitting my 2nd green source in a few games. I could have ran more forests, but with a Quag Sickness and a Nightwing Shade I didn't want to run too few swamps either.
Re: The Limited thread
I've had good run so far- 2-1 with BG stuff with some kill spells and big dudes, but it had a pretty bad curve, then 3-0'd with BR kill all the things with a mini intimidate/enchantment subtheme.
Grindy decks should do well in this format. I've also noticed splashing can be quite tough becuase a LOT of the cards you need in any colour are double cost, it seems.
Grindy decks should do well in this format. I've also noticed splashing can be quite tough becuase a LOT of the cards you need in any colour are double cost, it seems.
- ZePancakes
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Re: The Limited thread
2-1 my Door of Destinies Sliver deck. Seriously, such a beatdown when it runs.
Oh-h-h-h SNAP... Concede.
- korvys
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Re: The Limited thread
Removal really seems to be at a premium in this set. The removal in colours that have it (R/B) is ok, but not great (barring Doom Blade) and in the other colours is weak or non-existent.
B/R Intimidate worked ok for me as well.
B/R Intimidate worked ok for me as well.
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- Lurkon
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Re: The Limited thread
Hunt the Weak isn't doing any work?
Do a Pivot Table!
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- korvys
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Re: The Limited thread
I think removal, if you're in other colours than black or red, probably needs to be a high priority. Which might have been obvious to better players than I.
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Re: The Limited thread
Lurkon wrote:Hunt the Weak isn't doing any work?
Hunt the Weak has performed very poorly so far and while it's really the only option Green has, it just seems to leave you very open to blowouts. At the moment I'd run them if needed, but if I can afford to drop them I will.
- ZePancakes
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Re: The Limited thread
Blur, Battle and the first striker slivers make a very potent combo. Also, multiple beasts and multiple Advocate of the beasts? As Kenji would say, 'Haha GAME'
Oh-h-h-h SNAP... Concede.
Re: The Limited thread
Yeah, R/G decks with a random smattering of slivers seem to be one of the few options for going aggro.
Going to try and squeak in a couple others tonight. Maybe one time we should try and fenagel some kind of draft with several LRR members?
For reference (and critique, I'd like others opinions), the two decks I've had so far:
This went 2-1, but I really didn't like it. Outside of Sengir and Behemoth there wasn't anything with the punch to win and the removal wasn't fantastic. The curve wasn't ideal either. (Sickness while heavy green, Hunt the Weak being mediocre)
This 3-0'd, mostly through being able to grind people out with Intimidaters and the large amount of removal. Curve was a bit frustrating and I'm not a big fan of auras, but I think with Intimidate creatures + a lack of solid removal in the set it was worth a try and they did pull some weight. Not sure if Xathrid Necromancer or Bogbrew are optimal here, but wanted to give both a try to see how they'd perform. (Typically, I never got either out!)
Going to try and squeak in a couple others tonight. Maybe one time we should try and fenagel some kind of draft with several LRR members?
For reference (and critique, I'd like others opinions), the two decks I've had so far:
This went 2-1, but I really didn't like it. Outside of Sengir and Behemoth there wasn't anything with the punch to win and the removal wasn't fantastic. The curve wasn't ideal either. (Sickness while heavy green, Hunt the Weak being mediocre)
This 3-0'd, mostly through being able to grind people out with Intimidaters and the large amount of removal. Curve was a bit frustrating and I'm not a big fan of auras, but I think with Intimidate creatures + a lack of solid removal in the set it was worth a try and they did pull some weight. Not sure if Xathrid Necromancer or Bogbrew are optimal here, but wanted to give both a try to see how they'd perform. (Typically, I never got either out!)
Re: The Limited thread
After a very disappointing 1-2 Green/White attempt at a Slivers deck earlier today, I 3-0'd my next draft with this deck. I thought I was going to be 3 colors most of the way, but cutting green entirely just seemed much better. I really thought the mana would be a problem with all the double and triple cost cards, but the worst was a couple games that I had to wait a few extra turns. So the Shuffler was smiling on me tonight. MVP was definitely Scourge of Valkas, it's just such a huge threat and using an Ingot to get him in play on turn 4 is just insane, plus the obvious awesome combo with Dragon Egg.
Re: The Limited thread
Got a few more drafts in now, currently overall 9-3. I have to admit I am really liking the B/R Sacrifice archetype with Gnawing Zombies, Tenacious Dead, Barrage of Expendables, Altar's Reap, Blood Bairn, Act of Treasons and then padding the rest out with good stuff- couple bombs and removal, then everything else to make it click. It's really good at just grinding people out of the game, although it's natural weakness is sadly any U/x deck it seems, as it just can't handle too many fliers.
- Lord Hosk
- Posts: 6587
- Joined: 07 Dec 2011, 08:30
- First Video: Checkpoint: Into the breach
- Location: Half and inch below the knuckle of the ring finger. MI
Re: The Limited thread
I cant wait until M14 rotates into the Phantom pools, I am loving phantom. 4 tickets and I win 1 at least a pack every time and 3 packs about 20-25% of the time. Sell the DGM pack for 2.2 which is ok, but M14 should be over 3 even then, its 3.4 now.
Beware Bering Crystal Bears, Bearing Crystals. (Especially if the crystals they are bearing are, themselves, Bering Crystal Bears.) -Old, Stupid Proverb
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
[–]Graham_LRR
You hear that Khoo? We're almost better than the comic!
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Re: The Limited thread
Had three weird drafts in a row. One where I had an amazing deck and got variance'd (Almost won off a Mull to 3 though!) to 0-1. A R/G deck with both Chandra and Garruk but a curve that was awful that went 2-1...and then a very mediocre version of the B/R Sac deck that 3-0'd without a single rare.
Re: The Limited thread
Just 3-0'd with this deck, it was a solid deck but nothing super-special. However it proved just how insane Planeswalkers are in Limited, even "not great" ones. Liliana just gets so out of hand if left unchecked. You just keep +1ing her and getting all your swamps and then suddenly you can kill anything they play or just give one of your fliers a massive boost to finish them off. It was also kind of cool to get both Liliana and her Reaver in the same deck and a couple of times out at once.
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