ZePancakes wrote:Elixir of Immortality? (Though, good luck trying to exile it when it sacs in response)
You can, however, kill/exile the Elixir in response to them using it, because it doesn't sac or exile or shuffle itself in until the ability resolves (due to the placement of the colon).
iamafish wrote:how does that happen? I don't know the cards well enough to follow exactly what was happening
O-ring has 2 triggered abilities.
When it enters the battlefield, remove a permenant.
When it leaves, return the thing from the first ability.
If you play it, the first ability triggers, and goes on the stack.
Then, before that resolves, you sacrifice it (somehow), which will put the second ability on the stack.
The second ability resolves, returning the thing to play, except it can't because the first thing hasn't happened yet.
The first ability resolves, removing the thing from play.
Since the second one has already happened, there's no way to get the thing back.
The new wording is only one trigger with a duration ("until Banishing Light leaves"). If the duration of an ability is over before it would resolve (so if it's gone before it exiles something) the ability never happens.
The new card is also worded so you can only target your opponent's things, which prevents looping o-rings like LSV did (unless you have 3 people playing, and no other non-land permanents in play.