Heroes Unlimited Play By Post?

Share your latest adventures with anything tabletop: RPGs, boardgames, miniatures, etc.
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Re: Heroes Unlimited Play By Post?

Postby My pseudonym is Ix » 04 Jan 2015, 10:36

Oh, don't worry. This character interaction is BEAUTIFUL
"Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not Image it after all."
Omnicrat
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 04 Jan 2015, 23:30

Next research priority: Real time Dougie to English translation device.
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Re: Heroes Unlimited Play By Post?

Postby Tzimisce » 05 Jan 2015, 23:21

Im ok to play
I am Tzimisce.
I am incredibly warped and Twisted...
Would you like to be, too?
My Mom passed away Oct 14 2015, looking for some light in the darkness. Seeking help for final costs.
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 07 Jan 2015, 11:44

I hope you guys will forgive my poor delivery of information so far - it's been a long time since I've run a game and I'm still trying to get back into the swing of things.
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Re: Heroes Unlimited Play By Post?

Postby Belgarion » 07 Jan 2015, 14:39

I've been following the game play thread and you seem to be doing pretty good to me. At least I've really enjoyed it.
If the scapegoat ever goes extinct, who are we going to blame?
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 07 Jan 2015, 16:54

^see above
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 07 Jan 2015, 23:01

Going on vaccacion till sunday, won't be able to post, sorry for the delay :(
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 11 Jan 2015, 17:10

Back. Can I run into range of the super soaker on the ground this round?
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Re: Heroes Unlimited Play By Post?

Postby Prospero101 » 11 Jan 2015, 17:25

Based on my rudimentary knowledge of the rules, it sounds like doing so would consume your action for the turn. I don't think there's much distance for you to cover.
It's all over but the crying. And the taxes.

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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 11 Jan 2015, 21:17

Not exactly like I have another action I could be doing, having brought one weapon with me and having given it away :P
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 12 Jan 2015, 00:23

When your turn comes around again, you should be able to get to and pick up the super soaker... resin launcher... goop gun. You didn't name your invention, did you?
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 12 Jan 2015, 12:04

That I did not, it is only a prototype. Arguably the invention is more the resin and solvent than the gun itself.
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 14 Jan 2015, 00:21

First blood has been drawn on a player! Now the question arises - how do you folks want to handle tracking damage? Would you like me to just describe the injuries and keep the hard numbers to myself, or another arrangement? I've created a strawpoll, which each player will find waiting in their inbox. If for whatever reason the link didn't work or you can't get to it, you can also contact me on Twitch with the same username. =)
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Re: Heroes Unlimited Play By Post?

Postby Prospero101 » 14 Jan 2015, 15:25

While keeping numbers out of it is all well and good for roleplaying purposes, I would like to be able to keep track of how close I am to death.
It's all over but the crying. And the taxes.

"Perfectionism might look good in his shiny shoes, but he's kind of an asshole and no one invites him to their pool parties."
Atifexe
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 14 Jan 2015, 15:50

Since keeping numbers out of it got the most votes, I figured we could compromise and keep them out of the gameplay thread where appropriate, but those who wanted exact numbers could "opt in", and I would keep them up to date via PM. Does that sound okay?
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Re: Heroes Unlimited Play By Post?

Postby Belgarion » 14 Jan 2015, 16:02

I agree with Prosperous. I tend to think knowing how close you are to dying is quite important, as you would most likely take steps to prevent it....or at least try to.

The solution you offer, sending damage by pm, sounds great to me.

I choose to opt in for receiving pms letting me know the damage I have taken.

Thank you for making the offer!
If the scapegoat ever goes extinct, who are we going to blame?
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Re: Heroes Unlimited Play By Post?

Postby Prospero101 » 14 Jan 2015, 16:16

I'd hate to give you even more work to do, Atifexe, but getting numbers for my health would help me greatly.
It's all over but the crying. And the taxes.

"Perfectionism might look good in his shiny shoes, but he's kind of an asshole and no one invites him to their pool parties."
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 14 Jan 2015, 19:08

Wait, if both of you want the numbers then how did no one gets the numbers get the most votes...
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Re: Heroes Unlimited Play By Post?

Postby Prospero101 » 14 Jan 2015, 19:28

Presumably you, Ix, and Tzmisce all voted for the other one? And Atifexe probably had a vote too.
It's all over but the crying. And the taxes.

"Perfectionism might look good in his shiny shoes, but he's kind of an asshole and no one invites him to their pool parties."
Atifexe
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 15 Jan 2015, 00:29

I refrained from casting a vote. The one with the most votes had two, with one vote for each of the other three options. =P So the majority want numbers, but aren't in agreement about how to get them, which is why I'm hoping this opt-in method will work for everyone.

Edit: And after rolling two critical successes in a row on the robots' actions, I rolled a critical failure for the one attempting to grab Dougie, followed by a failure on its attempt to prevent itself from falling. Yay, randomness!
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Prospero101
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Re: Heroes Unlimited Play By Post?

Postby Prospero101 » 15 Jan 2015, 07:11

Okay, kids! Time to gather around the fire and hear the story of stochastic systems!
It's all over but the crying. And the taxes.

"Perfectionism might look good in his shiny shoes, but he's kind of an asshole and no one invites him to their pool parties."
Omnicrat
Posts: 294
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First Video: Loading Ready Run Premiers on Monday

Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 16 Jan 2015, 14:48

Can I Reach the gun, pick up, fire, and/or move?
Atifexe
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Re: Heroes Unlimited Play By Post?

Postby Atifexe » 16 Jan 2015, 16:48

Because it was dropped instead of being tossed to you, you'll have to spend an action to pick it up. You won't be able to fire it in the same turn. You will, however, easily have the ability to make it behind the same corner as Kenji, if you wish; you'll have to move further past him so you won't be able to lean and shoot, but you can get yourself out of the open. The robots haven't identified you as a threat, so it's up to you whether or not you feel that's necessary.
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Re: Heroes Unlimited Play By Post?

Postby Omnicrat » 18 Jan 2015, 20:33

So, who's up next?
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Re: Heroes Unlimited Play By Post?

Postby My pseudonym is Ix » 19 Jan 2015, 00:51

Me, although I was waiting for Atifexe to respond to your action. If nothing comes up by this afternoon, I'll post my action then
"Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not Image it after all."

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