The Architect wrote:
wilson_x1999 wrote:Whoa, this was seriously funny, I really enjoyed it!
Also, if this makes me go back to MTG, I will blame you when I live in the street with just a refrigerator box filled with cards.
Try the online version, it's self-limiting, in that once you sell your computer for ramen, you can't get any more cards.
I really only suggest buying into Magic The Gathering Online, if your play style is okay with speed play, and you are capable of handling a not-that-great UI that needs you to quickly hit certain keys and make multiple snap decisions.
There is no such thing as a draw in MTGO, the game runs on a 'chess clock' system with the player who times out conceding the entire match. Each player gets a 25 minute clock that runs every time you have control of what's going on. (ie, when you have 'priority', or when you have to make any kind of choice.)
Theoretically, this is 'the same amount of time' as official real world matches. But in practice it's a lot less because you're not prompted to step through everything in a real match, so have a lot less time because every mouse click and button press adds up over a match. And of course, the difference between a draw because of time, and a loss because of time, is big.
The only way to benefit from a slower "Keep you occupied till I get my win condition" deck in MTGO, is if you can still maintain a time advantage by being 100% efficient in using the user interface.
On the other hand, the "Duels of the Planewalkers" series of PC/Console games will give you a lot of the fun of magic. But don't have the deck construction or drafting parts of the game.