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Friday Nights: Mono-Decent

Posted: 07 Mar 2015, 09:04
by Paul
LoadingReadyRun takes on Grand Prix Vancouver, including Draft Town, Commander Village, and the Tin Man All-Star Band.

Re: Friday Nights: Mono-Decent

Posted: 07 Mar 2015, 10:41
by Omnicrat
Wait, wait, wait. Friday Nights LRR doesn't know Andy, and he's just some random barista in their universe? Nothing in Friday Nights has made me feel this sad. :(

Re: Friday Nights: Mono-Decent

Posted: 07 Mar 2015, 15:53
by MowDownJoe
Ham is the only proper description of that commander game. Also, Alex's expressions continue to amuse.

Re: Friday Nights: Mono-Decent

Posted: 07 Mar 2015, 16:45
by Master Gunner
Andy was Clark Kenting, hence his outburst at James not knowing he drafted, before remembering that James couldn't have recognized him.

Re: Friday Nights: Mono-Decent

Posted: 07 Mar 2015, 17:45
by theonlyavalon
ANDY!
That is all. I don't know anything about Magic, yet am compelled to watch Friday Nights even though I have no idea what anyone is talking about. Ever.

Re: Friday Nights: Mono-Decent

Posted: 09 Mar 2015, 01:30
by BenMarc
But we never found out how Kathleen's EDH game ended!

Also, Nelson, dude, if you're running Abyssal Persecutor, you need to also run High Market. Always. High Market is a land, and its activated ability costs no mana; playing High Market and then saccing a creature to it can't be countered or interrupted. And since it's a land, you only need to remove a basic land to run it.

Wow, I... kinda went on a rant there. Sorry. It's just that barely any people understand just how amazing High Market is in any deck with even a passing interest in putting things in its graveyard, so I tend to be a bit overzealous in endorsing it.

Re: Friday Nights: Mono-Decent

Posted: 09 Mar 2015, 03:26
by Eric the Orange
BenMarc wrote:But we never found out how Kathleen's EDH game ended!

Also, Nelson, dude, if you're running Abyssal Persecutor, you need to also run High Market. Always. High Market is a land, and its activated ability costs no mana; playing High Market and then saccing a creature to it can't be countered or interrupted. And since it's a land, you only need to remove a basic land to run it.

Wow, I... kinda went on a rant there. Sorry. It's just that barely any people understand just how amazing High Market is in any deck with even a passing interest in putting things in its graveyard, so I tend to be a bit overzealous in endorsing it.


Well ya see Kathleen made him discard it earlier in the game and then countered him when he tried to bring it back out.

Re: Friday Nights: Mono-Decent

Posted: 09 Mar 2015, 10:45
by Jonci
The keyword on Alex's new card seems playable, though he seems over-costed for a 2-turn flyer.

Re: Friday Nights: Mono-Decent

Posted: 09 Mar 2015, 14:17
by VectorZero
Once again Andy steals the show...

James seems oddly out of focus in the opening shot.

Nice timing on the escalator shot by the way. How many takes did that ... err, take?

Re: Friday Nights: Mono-Decent

Posted: 11 Mar 2015, 01:15
by Rocket_Fins
BenMarc wrote:But we never found out how Kathleen's EDH game ended!

Also, Nelson, dude, if you're running Abyssal Persecutor, you need to also run High Market. Always. High Market is a land, and its activated ability costs no mana; playing High Market and then saccing a creature to it can't be countered or interrupted. And since it's a land, you only need to remove a basic land to run it.

Wow, I... kinda went on a rant there. Sorry. It's just that barely any people understand just how amazing High Market is in any deck with even a passing interest in putting things in its graveyard, so I tend to be a bit overzealous in endorsing it.


I like to imagine it got Stifled.

Re: Friday Nights: Mono-Decent

Posted: 11 Mar 2015, 15:12
by steric hindrance
Rocket_Fins wrote:
BenMarc wrote:But we never found out how Kathleen's EDH game ended!

Also, Nelson, dude, if you're running Abyssal Persecutor, you need to also run High Market. Always. High Market is a land, and its activated ability costs no mana; playing High Market and then saccing a creature to it can't be countered or interrupted. And since it's a land, you only need to remove a basic land to run it.

Wow, I... kinda went on a rant there. Sorry. It's just that barely any people understand just how amazing High Market is in any deck with even a passing interest in putting things in its graveyard, so I tend to be a bit overzealous in endorsing it.


I like to imagine it got Stifled.


I don't think that would work, as sac'ing a creature is part of the cost.

Re: Friday Nights: Mono-Decent

Posted: 11 Mar 2015, 15:14
by Duckay
Yeah, I'm going with either discard or mill.

Re: Friday Nights: Mono-Decent

Posted: 11 Mar 2015, 20:46
by JackSlack
Omnicrat wrote:Wait, wait, wait. Friday Nights LRR doesn't know Andy, and he's just some random barista in their universe? Nothing in Friday Nights has made me feel this sad. :(


Well, isn't the cHustle LRR meant to be LRR minus talent and creativity? Of course Andy's not part of their crew. He's too good for cHustle LRR, clearly.

Re: Friday Nights: Mono-Decent

Posted: 11 Mar 2015, 21:37
by korvys
I'm pretty sure CH LRR is different to FN LRR as well, though.
CH LRR are all jerks, and Paul is a mad scientist, neither of which seem to apply to FN LRR.

Re: Friday Nights: Mono-Decent

Posted: 12 Mar 2015, 03:46
by AdmiralMemo
Friday Nights LRR is a splintered-off universe from the Hustle LRR universe, I believe.

Re: Friday Nights: Mono-Decent

Posted: 13 Mar 2015, 13:04
by Bratmon
Paul is a mad scientist, neither of which seem to apply to FN LRR.


I think that this would disagree with you.