Video Game Quirks and Habits

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goat
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Postby goat » 27 Mar 2009, 20:06

Kevco wrote:If I ever have a chance to name a clan/ team in a game, it'll be something either Metal Gear related (depending on what mood I'm in that day)
or
KNIGHTS OF CYDONIA (30 points if you get the reference without looking it up).


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Lavos
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Postby Lavos » 27 Mar 2009, 20:56

AND HOW CAN WE WIN?
WHEN FOOLS CAN BE KINGS?

I tend to never ever look at an instruction book unless I'm taking a shit and there's nothing else to read.

I tend to learn how to play games extremely fast. To the point where when I play games with friends, all they need to do is tell me the controls and I've already won.

When I play dota, I cry at how bad my friends are.
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Postby Kevco » 27 Mar 2009, 22:56

Terin wrote:
Kevco wrote:My airship is almost always the "Durandal" (15 if you get that reference too).
Wouldn't the Sfiera or Boomer make more sense? :P


Not necessarily. With this game, it could've been "Durandal" or "Elsa" or "Woglinde"

At the first sign of a dead battery, I toss them out. Not favorable for the enviornment for sure, but I have been buying more recyclable batteries for my Wii.

I'm usually on the verge of tears at the end of FFX each time I play through.

I sometimes put X-2 in my PS2, and quickly reconsider playing it again, because the pain is too great. Same for Dirge.



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Telaril
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Postby Telaril » 27 Mar 2009, 23:32

My RPG parties are always based on whether or not I like the characters rather than whether or not they're any good.

In games where this does not cripple you, I try to level all the characters I like somewhat equally.

I tend to ascribe intricate personalities to very minor side characters in games with a massive number of recruitable units such as Suikoden or Fire Emblem.

If possible, at some point in every game I will attempt to make an all girl team.

In fighting games, I tend to pick the most reasonably clad woman to try first (I was really amused by Sophitia, since her unlockable costumes actually got increasingly less revealing until you were fighting in full plate).

In games with item durability or limited ammo I try to use up as much of the bad weapons/ammo as I can before moving on to something more useful.

I dislike having to name characters who have their own lives and personalities. I often default to "Hiro" or "Hero" if the character in question is the male primary character. I also sometimes use "Adam."
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Postby JesterJ. » 27 Mar 2009, 23:35

Lavos wrote:AND HOW CAN WE WIN?
WHEN FOOLS CAN BE KINGS?

I tend to never ever look at an instruction book unless I'm taking a shit and there's nothing else to read.

I tend to learn how to play games extremely fast. To the point where when I play games with friends, all they need to do is tell me the controls and I've already won.

When I play dota, I cry at how bad my friends are.


I'm the same way, to an extent. I never read instruction books, becuase they always give away who is going to end up in your party, and ruin parts of the plot. They're also useless.

I learn games really fast, but then most of the time I peak early and don't really improve. After a certain point if I actually try to improve instead of just playing the game, I can get better, but I tend to stay at that peak for most games. I get there faster than anyone else I know, though; when we pick up a new game, I'm nearly always the first to get to the top.

There are a few exceptions to this, namely the games I've played a lot; SSBM, which I used to be a God at. The Specialists (a Half-Life 1 Mod), where I was on par with the best. And sometimes I achieve a God-like status in DotA and become untouchable, although that doesn't happen often.
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Postby spartanhelmet » 28 Mar 2009, 01:45

Graham wrote:I yell "Whammo!" when Chris punches their head off. Every time.

Sometimes "Wha-Pammo!" if I feel like switching it up.

I can only imagine what you'd be yelling when you backhand a chaingun Majini :)

One of my bad habits from back in the day was reloading my save every time I died in GTA. This prevented me from doing much in the span of a couple of hours if I died a few times... but luckily, I broke the habit with GTA4.

I've got plenty of small quirks.. I just can't think of them right now.
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Postby Timelady » 28 Mar 2009, 10:05

It doesn't matter how many save game slots they give me, I can't make myself use more than one or two for the entire game. And they're named just that: "one" "two" "three" etc.

If I'm playing Age of Empires and the like, I always get the towns as well developed as I can before attacking. I usually lose, but I have really pretty cities. :P

If there's a map that gets filled in as you go, like Morrowind or something, I have to get it as filled in as possible. Who cares about quests? There's a huge black spot on top of that mountain!
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goat
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Postby goat » 28 Mar 2009, 10:21

A few more:

I am biased towards physical damage characters in RPGs unless there are a LOT of mana potions around, and even then I use magic sparingly for anything other than healing.

I tend to not believe in status ailments and rarely purchase cures for them unless I know I'm going to encounter some nasty effects.

I tend to favor playing tanks (high damage, low frequency, lots of health) over smaller characters (low damage, high frequency, low to medium health). Like Bowser in SS:B, the HWG in TF2 rather than pikachu or the spy or scout.
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Postby Vaughn » 28 Mar 2009, 10:39

using items is a sign of weakness. if i have mana and a chance they will not be used. ever.

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Postby Sable » 28 Mar 2009, 11:08

I'm usually very soft-spoken but hurl obscenities into teamspeak like a mad crazy thing.

In TF2, when I play Engineer, I never stop swinging my wrench unless I'm building something. On friendly-fire servers I rack up the critical wrench friendly kills like a moron.
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Postby Cureless_Poison » 28 Mar 2009, 11:22

Couple more for the list:

Always analyzing my surroundings to see how I can climb them due to me being a veteran KZ Klimber. Klimbing since 2003.

Always shooting people in the head and no-where else due to me playing Counter-Strike since I was 9 years old. BOOM HEADSHOT!!!

EDIT: Never being bad at a single Ninja Gaiden game, I'm a Gaiden God.
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Postby Kara » 28 Mar 2009, 11:38

I just thought of another one.

When I'm playing a shooter game of any kind I always try to kill every single enemy in whatever area I'm in rather than worrying about the mission. This is especially the case with things like Golden Eye or Perfect Dark.
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Postby WTDavies » 28 Mar 2009, 11:53

During multiplayer sessions I used to sing.

The worst part is they weren't actual songs, instead they were made up on the spot and tended to be about things like the activities of lower primates or monarchs of various foodstuff kingdoms.
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Postby Lavos » 28 Mar 2009, 11:59

Timelady wrote:If I'm playing Age of Empires and the like, I always get the towns as well developed as I can before attacking. I usually lose, but I have really pretty cities. :P
I used to find the opposition really fast and build a huge wall around them LOL
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Postby Emperor Gum » 28 Mar 2009, 13:16

Lavos wrote:
Timelady wrote:If I'm playing Age of Empires and the like, I always get the towns as well developed as I can before attacking. I usually lose, but I have really pretty cities. :P
I used to find the opposition really fast and build a huge wall around them LOL

That's how I beat the original Command and Conquer, since they wouldn't attack walls; I just built a wall through their base so they couldn't move.

In RTS, unless there is too great a time constraint, I always have to destroy all the enemies units and buildings, regardless of the objective. I always use dual pistols when I have them, even if they suck.

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Postby AwesomeAndrew » 28 Mar 2009, 13:41

Ammo always needs to be split into a perfect amount of rounds, so if I've got a gun that uses 6 bullets a clip my reserve ammo has to be a multiple of 6. And I have to play as each character (or have them in my party) at some point when I play an RPG
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Postby Cherry » 28 Mar 2009, 13:58

Oh I just remembered another one. I always, without exception, yell "Ow" when my character experiences any form of physical damage.

And I always make 70s Batman-style noises when I hit my opponents.

Even if I'm shooting them. With bullets.
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Re: Video Game Quirks and Habits

Postby Shandi » 28 Mar 2009, 14:03

Metcarfre, yours made me laugh!

In WoW, I refuse to group with my fiancé if he's playing a female toon. I think this may have influenced his decision to change the gender of his long-time main.

I hate gray areas on my map.
In any game, I have a habit of wandering around and doing nothing, or exploring for the sake of it, for hours.
I almost always play female characters.
But opposite of Kara;

Kara wrote:In general, if in any game if I have the option to use magic skills instead of combat skills I do.


I will always favour a fighting class, melee, hand-to-hand combat skills over magic or ranged or pets where the case may be. Even if my character is supposed to be a caster, leveling melee skills is my non-negotiable priority. Another WoW habit: grinding Unarmed.

Even if a spell or gun would be more effective, I will punch you in the face. Because I wanna!

Last one, I love an axe. Any other weapon has to be about double as effective before I will choose it over an axe.

(You know, it occurs to me that this might be why I suck at gaming. Too many non-productive quirks. Oh well, it's all for fun, right?)
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Postby Zivlok » 28 Mar 2009, 15:08

goat wrote:I do the forward roll while I'm running around in Zelda. I once had my ex convinced that my character had a status ailment that made him do it.

I check EVERY piece of equipment's stats EVERY time in RPGs.

I hate being screwed over by job systems, so I abuse job/class guides while I play FF games.


Totally do the first two, and for job systems and such, I'm so scared that I'll mess up, and yet too lazy to go and compulsively look up a guide, so I often skip job systems completely.

Also, I am a compulsive collector of shiny things. If it's in game and it's shiny, I WANTS IT. Which REALLY didn't help when playing Spore and the entire freaking world in the second level is LITTERED with shiny bones! SHINY BONES! I could not beat that level until I had found each and every shiny bone.
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Postby wedrinkritalin » 28 Mar 2009, 15:33

I always overthink everything, it took me like a fortnight to decide whether I wanted to join Duty or Freedom in S.T.A.L.K.E.R due to personal political reasons, any games with gangs or armies to choose from screws me over when any political ideas are applied, Far Cry 2 as well, I spent ages thinking the UFLL were great
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Re: Video Game Quirks and Habits

Postby empath » 28 Mar 2009, 17:51

Alja-Markir wrote:
Cherry wrote:In games which you can choose your gender, I have always picked female, regardless of any stat boosts that a male character may receive.

I cannot think of a single game in all my years of gaming where male characters have any bonuses over female. Unless you mean situations where you are choosing between classes, and one class is portrayed by a female? Because that's not the same thing at all.

~Alja~

You must've been not playing the right sort of games:

Pool of Radiance/Curse of the Azure Bonds/Secret of the Silver Blades/Pools of Darkness,
Gateway to the Savage Frontier/Treasures of the Savage Frontier,
or basically any CRPG implementation of 1st edition AD&D - females have lower max possible strength than males of the same species.

The Elder Scrolls games - all have different attribute bonuses for different genders.


But back to the topic at hand:

*If I'm playing a 3rd person perspective game, I'll usually take a female so I have a more interesting back to look at for the whole game. :)

*I'm typically a completist like others - the whole map MUST be revealed, all the enemies must be defeated in a given location/FPS level, every side-quest must be finished, and will only be put aside if time constraints FORCE me to.

*I'll immerse myself like Cherry - I'll lean into car turns, or banks in an aircraft, and will dodge or duck if my onscreen avatar does so.

*I also hoard consumable items - ammo, healing, spell components, money, etc. I usually have piles of scrolls and potions that could easily wipe out any Grand Foozle by the end of the game, but even then I'll avoid using them! :D

*I am enough of an acrophobe that I will avoid any sort of 'jump from moving platform to moving platform over a dangerous chasm' situation, to the point that I even quit playing one game completely due to my excessive cringing over the 'wilhelm scream' I kept getting upon failure. Because of this unease, I tend to freeze up and screw up timing etc. A LOT. (fucking Nar Shadda!)

Strangely, I didn't have too much trouble with Portal...
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Postby Corax » 28 Mar 2009, 18:41

i have a habit of pwning a game really hard on the first play through, usually getting a new speed run record
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Postby Sable » 28 Mar 2009, 22:58

Corax wrote:i have a habit of pwning a game really hard on the first play through, usually getting a new speed run record


Does it make your dong bigger?
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Postby Brad » 28 Mar 2009, 23:00

In those choice games, I never have it in me to do the evil paths. I just picked up the new Fallout 3 download pack for 360 (The Pitt), and I was very annoyed, to the point of putting the game down, because it gave me the choice of kidnapping a baby or putting down a slave revolt.

I can't wait for their next add on. Perhaps I will be given the choice of whether to rape a puppy or invade Poland.
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Postby Cybren » 28 Mar 2009, 23:28

Brad wrote:In those choice games, I never have it in me to do the evil paths. I just picked up the new Fallout 3 download pack for 360 (The Pitt), and I was very annoyed, to the point of putting the game down, because it gave me the choice of kidnapping a baby or putting down a slave revolt.

I can't wait for their next add on. Perhaps I will be given the choice of whether to rape a puppy or invade Poland.


I hear you. I can almost never go the "Bad" route. There's of course the old cliche of the ridiculous duality involved but in general I don't like being mean. Plus, there's the general fact that bad guys get worse rewards, fewer xp, lamer writing, typically are "non-canon", and occasionally don't even have as much content. (though this was the opposite in some games, i remember accidentally getting stuck in the evil track in NWN2 and having an entire dungeon that has no "good" analog)

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