ClickQuest [**NEW VERSION**]

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davefp
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ClickQuest [**NEW VERSION**]

Postby davefp » 03 Aug 2010, 18:56

UPDATE: New version can be found here: New Version

So, in response to this:

http://www.youtube.com/watch?v=JQ_ImRIil-U&feature=related

I made this:

http://theflyingdeveloper.com/clickquest/

More details tomorrow.
Last edited by davefp on 11 Aug 2010, 19:14, edited 2 times in total.
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Arius
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Re: ClickQuest

Postby Arius » 03 Aug 2010, 19:09

I'm gonna do a Let's Play of ClickQuest...
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Matt
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Re: ClickQuest

Postby Matt » 03 Aug 2010, 19:26

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Ding lv. 4, assholes!

-m
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Re: ClickQuest

Postby Metcarfre » 03 Aug 2010, 19:44

lvl 4 woo!
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Re: ClickQuest

Postby Arius » 03 Aug 2010, 20:06

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Oh yeah.

Also, my numbers look better than Matt's.
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Re: ClickQuest

Postby Matt » 03 Aug 2010, 20:17

I can't step to that. Nor do I have any real desire to.

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Re: ClickQuest

Postby ZehGeek » 03 Aug 2010, 20:22

Arius wrote:Image

Oh yeah.

Also, my numbers look better than Matt's.

Damn to late ;-;
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Re: ClickQuest

Postby Tim » 03 Aug 2010, 22:24

I believe a more fully functional version of this is being worked on by someone else, but I don't know all the details.
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Re: ClickQuest

Postby Evil Jim » 04 Aug 2010, 00:49

Damn. Do I play the bootleg or wait for the full-featured release?

Also, Arius cheats.
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Re: ClickQuest

Postby I X » 04 Aug 2010, 02:03

Gah. This shouldn't be so damn compelling! >_<
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 02:21

ok, so my task for today is to get to lvl 6 or above
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Re: ClickQuest

Postby davefp » 04 Aug 2010, 03:23

Wow, someone made it to 10,000 already. I never made it past level 3 personally.

Ok, more details: This is a really simple proof-of-concept that I wrote in html/css/javascript last night. I was hoping for a slightly more 'authentic' representation but I wasn't able to achieve that in a browser.

Tim wrote:I believe a more fully functional version of this is being worked on by someone else, but I don't know all the details.


I remember Alex mentioning that on ITM last week. If that project is still going ahead then that's brilliant. I don't want to step on anyone's toes if something is already being developed. If not I would like to expand my proof-of-concept with more of the features mentioned in the video, primarily the chat and persistent leveling info. I would also need to figure out a way around the limitations of the browser mentioned above (primarily font).
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 04:08

why can i imagine ClickQuest for Hope?
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Re: ClickQuest

Postby I X » 04 Aug 2010, 04:20

Forget Hope, I can imagine ClickQuest for iPhone. >_<
Often outnumbered, never outpunned.

Note: in Ireland 'ye' is used as the plural of 'you'. It rather neatly avoids confusion online.

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Re: ClickQuest

Postby davefp » 04 Aug 2010, 04:22

PROGRAM_IX wrote:Forget Hope, I can imagine ClickQuest for iPhone. >_<

The current version should already work on smartphones (including the iPhone).
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 04:53

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LVL 6 is a no go.
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Re: ClickQuest

Postby theDreamer » 04 Aug 2010, 05:22

When I'm not working I'd rather be having real fun, plzkthx.
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Re: ClickQuest

Postby Arius » 04 Aug 2010, 10:16

I reached level 6, but accidentally clicked a bookmark and lost all my progress.

I attempted suicide.
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Re: ClickQuest

Postby empath » 04 Aug 2010, 10:38

This makes me wanna go dig up Progress Quest again...
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Re: ClickQuest

Postby ZehGeek » 04 Aug 2010, 12:06

davefp wrote:I don't want to step on anyone's toes if something is already being developed. If not I would like to expand my proof-of-concept with more of the features mentioned in the video, primarily the chat and persistent leveling info. I would also need to figure out a way around the limitations of the browser mentioned above (primarily font).

I'd say still go for it. It's cool so far. If you get like a working leaderboard, and maybe tweak some things, can see how much people click ;D. Also worst comes to worst, you can try making like a small windowed program version in like C or something.
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 12:28

how cool woulc it be to have all the features that are in the crapshots vid but w/o the £15/$30 (i think) per month
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Re: ClickQuest

Postby davefp » 04 Aug 2010, 12:31

danzama wrote:how cool woulc it be to have all the features that are in the crapshots vid but w/o the £15/$30 (i think) per month


That would be my aim. Thanks to the mindless simplicity of implementing the 'gameplay' it shouldn't be that hard either. I have a couple of ideas for the server hosting problem too.
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 12:37

Man, this could be viral lol
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Re: ClickQuest

Postby Danzama » 04 Aug 2010, 13:11

I think ClickQuest needs a facebook fanpage, I hash-tagged #clickquest on twitter a bit before.
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Re: ClickQuest

Postby Keab42 » 04 Aug 2010, 14:17

Awesome.
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