GPLP: Dante's Inferno

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Re: GPLP: Dante's Inferno

Postby ecks » 14 Feb 2012, 13:52

Oooooh it's a dock/external enclosure thingy. Well that makes more sense, except maybe from a marketing perspective.
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Re: GPLP: Dante's Inferno

Postby Nuker12 » 15 Feb 2012, 16:23

an update?
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Re: GPLP: Dante's Inferno

Postby the amativeness » 15 Feb 2012, 17:53

Nuker12 wrote:an update?


Graham, less than 48 hours ago wrote:The drive seems to be working!
Stand by for further news.


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Re: GPLP: Dante's Inferno

Postby Yaxley » 15 Feb 2012, 20:14

Graham just reported live on the Starship Moonhawk podcast that he plans to upload a new episode tonight. Let us hold him to those words.
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Re: GPLP: Dante's Inferno

Postby Graham » 15 Feb 2012, 21:01

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Re: GPLP: Dante's Inferno

Postby Yaxley » 15 Feb 2012, 21:06

And... my grip is released.

P.S. If anyone would like to use that sentence in their romance novel, my copyright rates are extremely reasonable.
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Re: GPLP: Dante's Inferno

Postby ecks » 15 Feb 2012, 21:49

It lives! :shock: I knew all those goat sacrifices weren't in vain!
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Re: GPLP: Dante's Inferno

Postby Jaebird » 15 Feb 2012, 22:42

Graham wrote:HELD!

GPLP PT14

First off:
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Secondly, that fight with Francesco was really annoying when I first fought him. I don't think I can remember how I got passed him, aside from simply dodging and button-mashing.
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Re: GPLP: Dante's Inferno

Postby JustAName » 15 Feb 2012, 23:05

Yaaaay!

Buying power-ups with the mum's soul and Brad singing Gaudate = lulz.
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Re: GPLP: Dante's Inferno

Postby EnigmaHarper » 15 Feb 2012, 23:30

Sisyphus was doomed to push the boulder because when it was his time to die he told his wife to not put coins on his eyes for the ferryman, thus dooming him to wander the afterlife forever. Instead of wandering he managed to find his way back to his wife and went back to his old life. The next time he was supposed to die he sent his wife instead. She was turned away because it was not her time to die. So when he finally died the third time, Hades went to get him personally and doomed him to push a rock eternally.

All because he tried (and succeeded... twice) to pull a fast one on the gods.
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Re: GPLP: Dante's Inferno

Postby EnigmaHarper » 15 Feb 2012, 23:33

And I finally have an outlet for the Greek mythology I've been studying since the 4th grade.

Huzzah!
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Re: GPLP: Dante's Inferno

Postby karpma » 16 Feb 2012, 01:02

Haha very glad to see these back.
I particularly enjoyed the post death quote "for she doth make my veins and pulse tremble", which in the book is actually about the angry she-wolf breathing down Dante's neck, not anything sexual-like. Also the interaction with his mother the line "why do you break me, do you have no pity" is directly out of the book, but it isn't his mother it is just a random guy he meets in the wood.
I am enjoying the fact the keep putting people related to Dante in the game. I have visions of writers scrambling to try and make this story seem more personal and tragic.
Also wish they had a chat with Brunetto, he was a very cool character and one of the best parts of the book in my opinion.
Anyways keep them coming they are great
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Re: GPLP: Dante's Inferno

Postby The Tortured Soul » 16 Feb 2012, 05:45

There seems to be something missing between Eps? I'm guessing because of the previously mentioned hard-drive trouble?

Just left me a little jarred liked I missed something (coz when I turned it on I was like "I don't remember where they were") so I watched the end of the last video and yep, wasn't just me there was something missing where as most of the others either carried on directly or there was some overlap...

Meh still enjoyed it, just left me feeling a bit weird at the start (similar to when the sound failed... which annoyed me coz I was enjoying brad filling us in on the book and was worried I'd miss some of his awesome info!)
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Re: GPLP: Dante's Inferno

Postby Graham » 16 Feb 2012, 11:58

Oh yeah. I cut a bit out owing to that weird audio error again, and also that nothing important happened.
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Re: GPLP: Dante's Inferno

Postby plummeting_sloth » 16 Feb 2012, 16:33

Graham wrote: and also that nothing important happened.


And thus, despite a voluminous trip to hell, the game was summarized.

Great to see another ep. though. Thanks for not letting it die yet.
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Re: GPLP: Dante's Inferno

Postby Graham » 17 Feb 2012, 12:22

Cranking through the last stretch!

Episode 15!
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Re: GPLP: Dante's Inferno

Postby Elomin Sha » 17 Feb 2012, 13:22

I think there should be a video devoted to Brad singing in Latin.
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Re: GPLP: Dante's Inferno

Postby plummeting_sloth » 17 Feb 2012, 20:25

I think the eighth circle was designed by damned Otis employees.
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Re: GPLP: Dante's Inferno

Postby Jaebird » 17 Feb 2012, 21:19

I enjoyed the eighth circle, game-wise, since the whole thing was an endurance run with different stipulations per malebolge.
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Re: GPLP: Dante's Inferno

Postby The Tortured Soul » 17 Feb 2012, 22:53

Yeah great to see it's back...

That "stay in the air" challenge seems a bit dickish. That said I don't have the game (Don't have a 360! And dunno if it's out on PC) so I don't know if it's a difficult challenge or just one with a technique you haven't used previous to this point.

Anyway enjoyed the episode!
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Re: GPLP: Dante's Inferno

Postby plummeting_sloth » 20 Feb 2012, 18:22

It is personally frustrating to see something like that challenge and be like "Oh, Oh...I know how to help them with that. It's easy! I'll just drop them a message and oh right this was shot months ago"
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Re: GPLP: Dante's Inferno

Postby Jaebird » 20 Feb 2012, 18:30

plummeting_sloth wrote:It is personally frustrating to see something like that challenge and be like "Oh, Oh...I know how to help them with that. It's easy! I'll just drop them a message and oh right this was shot months ago"

I know, right?
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Re: GPLP: Dante's Inferno

Postby ecks » 20 Feb 2012, 20:38

Not having played the game, the frustration for me is just the suspense. Will Graham defeat the evil forces of gravity? Is there a computer about, and will Brad find it in time? Arrrrrghh cliffhangers!
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Re: GPLP: Dante's Inferno

Postby Graham » 21 Feb 2012, 01:22

New episode is up!
Only two more to go!
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Re: GPLP: Dante's Inferno

Postby phlip » 21 Feb 2012, 02:50

Wow, that airborne challenge was some extreme-level bullshit... I'd be sorely tempted to give up the game at that point.

I mean, I probably wouldn't... but I'd be tempted.
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