So the crapshot got me thinking
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So the crapshot got me thinking
I had a thought for a new mtg format that I'm currently calling Communist Highlander, played like other highlander formats with similar decks but the two players librarys are shuffled together and are used by both as their own. Any additional suggestions would be helpful, this might be kinda fun to play around with.
Re: So the crapshot got me thinking
I'm definitely playing a mill deck in this format.
Re: So the crapshot got me thinking
I like it, except it should be 50 or 60 card singleton, not 100. Trying to shuffle a 200 card deck would be miserable
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Re: So the crapshot got me thinking
Booster wrote:Trying to shuffle a 200 card deck would be miserable
Yeah, that would be terrifying, I think 60 card would work better in that case.
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Re: So the crapshot got me thinking
Separating the decks afterwards would be a pain...
Possibly have three decks; a centralized deck that is the main deck and shared between all players, and then each player brings a small deck that is theirs? (Figuring out when you would get to draw from each would be an obstacle...)
Possibly have three decks; a centralized deck that is the main deck and shared between all players, and then each player brings a small deck that is theirs? (Figuring out when you would get to draw from each would be an obstacle...)
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Re: So the crapshot got me thinking
Well the point of the format is the library is shared (because communism) if you had different sleeves I don't think it would be too bad afterwards.
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Re: So the crapshot got me thinking
I believe there's a format that you can take inspiration from for this. Prepare to learn about Type 4: http://mtgsalvation.gamepedia.com/Type_4
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Re: So the crapshot got me thinking
Having different sleeves would clash with the purpose of having a hidden zone. A format that forces every game to be played using a marked deck is... ill-advised.
Re: So the crapshot got me thinking
SixFootTurkey wrote:Having different sleeves would clash with the purpose of having a hidden zone. A format that forces every game to be played using a marked deck is... ill-advised.
All you would know is who the card belongs too, that is not very much information. Obviously that is more information than you get in a normal game of magic, but still not a lot of information.
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Re: So the crapshot got me thinking
Booster wrote:SixFootTurkey wrote:Having different sleeves would clash with the purpose of having a hidden zone. A format that forces every game to be played using a marked deck is... ill-advised.
All you would know is who the card belongs too, that is not very much information. Obviously that is more information than you get in a normal game of magic, but still not a lot of information.
'I'm looking for X (be it a certain type of mana, creature, what have you), when should I use this ability?' Knowing the owner of the card for every card in the library adds a layer of complexity that, while isn't very straightforward to use, punishes you for not doing aggravating calculations.
On a flavor note, you wouldn't know who the money came from; it got thrown into a pool and is now entirely indistinguishable.
It might be easier to just mess with the rules that affect whose library/gy/etc you can use. (I.e., 'whenever a card says 'your library' you may use anyone's'.)
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Re: So the crapshot got me thinking
An alternate but very time consuming solution to the sleeves thing would be writing down your decks on a piece of paper before the game, but that would take forever. I am of the mindset that even if they can tell whose card it is that doesn't matter a whole lot and could even play more into the strategy of the format.
Re: So the crapshot got me thinking
You could always put a little note in the sleeve with the card.
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