Fun Magic Decks
- Utilitarian
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Re: Fun Magic Decks
Oh yea I forgot about him. Choice.
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
Re: Fun Magic Decks
turn 3 win in standard, turn one forest pilgrim, turn 2 sunpetal grove, fencing ace, rancor on the ace. turn 3 sunpetal grove, play 3 ethereal armors on the ace, swing for lethal
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- Utilitarian
- Posts: 1211
- Joined: 05 Nov 2012, 00:16
- First Video: Checkpoint 01
- Location: Burnaby, BC
Re: Fun Magic Decks
vazhkatsi wrote:turn 3 win in standard, turn one forest pilgrim, turn 2 sunpetal grove, fencing ace, rancor on the ace. turn 3 sunpetal grove, play 3 ethereal armors on the ace, swing for lethal
"That... seems like it would need a good opening hand to win consistently"
Look at the cards. LOOK AT THE CARDS!
The Saga of Ballchannels: My Dwarf Fortress Let's Play
The Saga of Ballchannels: My Dwarf Fortress Let's Play
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Re: Fun Magic Decks
I need to go to IKEA to get that deck.
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Re: Fun Magic Decks
vazhkatsi wrote:turn 3 win in standard, turn one forest pilgrim, turn 2 sunpetal grove, fencing ace, rancor on the ace. turn 3 sunpetal grove, play 3 ethereal armors on the ace, swing for lethal
And, if you're not on the play, a fourth Rancor on the Ace.
Re: Fun Magic Decks
Okay, I think I got my Ikea Kobolds deck "up and running".
4x Crimson Kobolds
4x Crookshank Kobolds
4x Kobolds of Kher Keep
4x Ornithopter
4x Shield Sphere
4x Phyrexian Walker
4x Glimpse of Nature
4x Multani's Presence
4x Chalice of the Void
4x Gitaxian Probe
2x Grapeshot
4x Elvish Spirit Guide
4x Simian Spirit Guide
4x Land Grant
4x Lotus Petal
2x Stomping Ground
Most of the time you just draw zero-power dudes until you die, but this deck can actually win on turn 1. It takes a really good opening hand... well, you know the rest.
4x Crimson Kobolds
4x Crookshank Kobolds
4x Kobolds of Kher Keep
4x Ornithopter
4x Shield Sphere
4x Phyrexian Walker
4x Glimpse of Nature
4x Multani's Presence
4x Chalice of the Void
4x Gitaxian Probe
2x Grapeshot
4x Elvish Spirit Guide
4x Simian Spirit Guide
4x Land Grant
4x Lotus Petal
2x Stomping Ground
Most of the time you just draw zero-power dudes until you die, but this deck can actually win on turn 1. It takes a really good opening hand... well, you know the rest.
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